Slash-

Slash-

Joined Member # 3050936
0 Posts 3 Replies 31 Reputation

In theory, you should be able to open the map in any text editor and just change the planet type in there. The map should be able to run fine with the right mod on.

7 Replies 5,165 Views

We've managed to find a fair amount of medium sized ships as well so it shouldn't turn out like a big capital vs capital ship spam fest with some fighters flying in between :p. But I do agree that Homeworld combat has some very nice features. My only major dissapointment with sins combat is that ships seem to completely ignore the direction they're facing and can fire at any angle.

272 Replies 259,845 Views

There's actually a suprising amount of ships on the colonial side. The known battlestars have more than enough variety in abilities alone. And visually there's a even bigger amount to pick from. But as long as the engine allows it the mod will be more than just vanilla sins with new models and names. And innociv, you being ''ok'' at modeling is a huge understatement :p, that face is really impressive.

272 Replies 259,845 Views