[quote]Are you still holding to the line that my claims of the majority having unacceptable MP problems are "ridiculous"? BTW where are you guys in this thread? If The Monk wasn't on this board - in his volunteer capacity - god help us all. Yes, we are. We can see exactly what's going on with the ICO server which is how we know. It's just that those who won't setup their home networks properly make lots of posts complaining (with titles designed to draw attention), which makes it
Pitah7
@ Lathorian's first post That is pretty much exactly how I feel. @ The Monk Your attitude and dedication to helping people get this game working is awe-inspiring. Thank you. @ StarDock / ICO Are you still holding to the line that my claims of the majority having unacceptable MP problems are "ridiculous"? BTW where are you guys in this thread? If The Monk wasn't on this board - in his volunteer capacity - god help us all. @ Everyone
"Uh....where...TO, commander?" Seriously - the TEC sounds like a bunch of inebriated stoners!!!!! It's hilarious!
[quote]No, he meant compared to forum members and IRC help, there has been a relatively small percent of people who have problems with hosting. [/quote] [quote]He meant not all games are perfect. The world doesn't' resolve around you; get over it.[/quote] Shut up Windexglow. You don't know what he was trying to say, and he doesn't need you to interpret for him. UPDATE: I have spent about 6 hours+ trying to configure my system to work online with this game, and I think I hav
[quote]I'm sorry, but that's just ridiculous, Pitah7. Ironclad Online is by no means perfect, but it does work and hundreds of people are using it just fine. Just because you may have trouble doesn't mean that the vast majority does. [/quote] Hey Stardocker. Ironclad Online is "by no means perfect", or, to put it another way, "by no means acceptable" for a commercial game. Sorry - that's the truth. I have been an RTS gamer online since the days of using Kali for a
Well it's called Ironclad Online first of all... ;) You can expect to be completely unable to host games, with no way to jump through enough hoops to fix what should be a working function at launch. You can expect disconnects every other game. You can expect players quitting after minimal setbacks an hour into a game. And you can expect frustration beyond compare at why Ironclad Online is so ridiculously broken in every regard. It's so annoying because playing a successf