I usually have my Frigates focus fire on enemy frigates and cruisers, while my caps take care of other caps. To each their strength I guess.
Miking
Well Far Cry 2 is actually in production right now, so they couldn't have called it that.
Piracy is a huge problem. Most of my friends who have played Sins have done so because "it fell off the back of the truck". What does this mean though? I doubt they would have gone out and bought the game like myself. It's selfish, but I'm not a fan of piracy for one main reason: There's less people to play online with. The best defence against piracy is to make a really compelling online game and make it worth paying for. As for the system requirements, I'm loving it. I can pla
Gap generator good sir! Either as a tactical defence or for your electronic warfare ship. For those who haven't played RA2, the Gap generator hid the units within it from radar scans. I was thinking a unit which could hide ships within it's radius for a certain amount of time at a cost of anti-matter. The structure could use passive hide within a certain radius.
Age of Empres 2 has a neat but rarely used feature that allowed two players to control one team. It was rarely used because the size of AoE2 was limited and 1 team with 2 players was still inferior to 2 teams with 1 player. With the size of soase though, two players on one team could really be put to good use. This would especially be the case on multi-star games, as a lot of those battles can be massive. I really enjoy playing with friends this way and on AoE2 we were a
They also act as wicked scouts, letting you know what's going on in a system for free and removed from danger. I have very rarely seen the AI take one of my extractors.
I am also an Arkkan user, but this discussion has been very fruitful so far. Colony ships aren't that much after all. I was under the impression that the Marza's top gun was planet bombing only. is that the case? I'll try out this strat next time I play and see where it leads me. I usually go for a couple scouts with sensor upgrade and figure out where I am and what I'm dealing with.
I'd like it if culture impacted phase jump speed. It would give the defenders a bit more of an advantage. That is, if you have a lot of culture between planets, you travel faster. It doesn't need to be an extreme here, but a little bonus would add a little bit of depth to culture
A good gamespot rating? How much did that cost?
1. When you hear the game music in your head all day.
Haha, that's some wicked stuff right there. Music was perfect
350 seconds I believe. Painfully slow when you really need it.
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