eagerly awaiting i will! thanks guys
Mayjori
hows that release going?
awesome, love the change to passive impenetrable shields on empire :) looking forward to the next release!
ok. any idea when the next build is released?
https://www.dropbox.com/s/9vulmloqatalbsb/7DS%20save.rar here the save, there are 2 capitals at the astroid and one at the ice planet, just send em at the volcano planet they both border and you can see that something is not working right. (also you can see the extreme game lag and even just after a fresh load, when i quit shortly after the game will freeze up)
[quote who="SpardaSon21" reply="4556" id="3177973"]Is it casting though? If it isn't, you may have to micro it.[/quote] yeah its casting. at this point i have a save game that i quit playing but i tossed 3 of the best capital ships with max'd shield tech at the planet, and while i expect them to die, they keep doing so with a large amount of shields left each time i send them in.
[quote who="SpardaSon21" reply="4553" id="3177950"]That little bit of recursion has been fixed, too, and Force Onslaught has its duration as long as its cooldown so it has zero downtime, so it isn't as weak as you think.[/quote] if thats true why do my capitals with it keep dying with most of their shields left?? and yes its on auto, and i have my other skills on manual, so it hasnt been an issue of running out of antimatter.
thanks for letting me know. What about the jedi holocron, its caught in a catch 22 situation where you cant research it cause it needs something researched that has to have jedi holocron researched (head explodes). man im on a medium map and about mid-late game and im getting big lag-like spikes on a beefy system, you guys working on any tweaks for performance by chance? thanks for a good mod :)
[quote who="Mayjori" reply="4548" id="3177852"]the anti-shield ignoring research isnt working on at least one of the empire ships, namely the immortal. [/quote] well thats a little silly if they only get it from force onslaught, cause the ability only lasts so long, where as everything else effected by the research has it always. Its more than silly, it makes empire suck against the high shield negation races, i keep getting wiped out even with shield t
also, i think that ion collectors 2nd level of research removes all antimatter, as in takes it to 0/0 so that it dosnt fill up anymore on the empire starbase.
the anti-shield ignoring research isnt working on at least one of the empire ships, namely the immortal.
i will look for it, if it is in 6g, then you sir are my hero! thank you
what was the lame race that ignores almost all shields and does direct damage to hull? i forgot to pay attention before rage quitting -.- talk about OP read through the above again, and realized its TOC, how in the hell do i counter that with empire? they reamed my half built starbase and a couple capital ships and the first tactical defense guns that should have wiped them out, but they ignore most of my shields and wiped me out with a smallish force -.-.
oh man thank you for that! especially the amount of research!
So i played atlantians as my first race and LOVED them cause they have shit tons of research (im a total research junky), I have looked at two other races now and the research for them is WAY less, are there any other races that are near atlantians when it comes to the ridiculous quantity of research you can do, if not, i think i ruined all the other races for myself, lol? Thanks.
spank you! what a hurdur, i should have scrolled down, lol
the textures folder is missing from the beta 6 download at http://www.gamefront.com/files/user/danman3712 am i suppose to install 6 overtop 5?
they have to review every upload? thats laaaaaame well i will try it out monday then, spank you!
So im missing textures, assuming i must have installed wrong, but i cant for the life of me find directions anywhere here or on danman forums for how to install properly. I dowloaded 7DS_Beta6g.7z then extracted into my mod folder for entrenchment. Set all the setting to High (as it says on initial post). The mod loads ok, its just when its loading an actual game (after selecting races and stuff) there is a big white box on the left side of screen, then the UI is all wh
trying to download to play but when i go to download link it isnt there, just goes to this https://www.wincustomize.com/explore/sins_mods as if your mod dosnt exist!
Banned for the dumbest thread ever.
[quote](because gas giants are nothing more then vacuums in space) [/quote] .............................. wtf did you go to school smart guy? Edit: lmao didnt even see your post uranium. ROFLMAO
if both people have the mod on, can a mod be used in MP? specifically the Sins enhancement mod?