A modding tree document would be great. Since people are providing mods, some have figured it out. I still haven't. The modding document should explain the connections between various files, so a mod can be done and work. I see a lot of potential with modding, if I can figure out how to do it.
gorhamld
1. Stabilize the tree scroll bar on the left side, so it doesn't jump up and down at all. It is very useful to see and perform upgrades on ships, but it jerks around like crazy with game play. 2. Give sorting options on the tree scroll bar, such as my capital ships sorted with enemy capital ships, so you can see who has an advantage. 3. Allow group selects from the tree scroll bar on the left. It only appears to allow one item to be selected at a time. It would be nice to group select
I am attempting to learn how create mods, and documentation with the forge tool is not detailed enough for advanced topics. Mods I have downloaded do not include source text files, so it is hard to figure out what was changed. Can people start providing source text files of the binary entity files, and maybe also a text file for the changes to the gameplay.constants file??? I downloaded and used the unit cap mod, and I like it. All files were binary, and the gameplay.c