[quote who="RespawnedTitanL10" reply="10" id="3472206"] I don't see major imbalances in Orky vs TEC/Advent fleet. While Orky has no fleet supply cost (after it's up) it does have non-trivial build costs, so the cumulative costs of adding one that can survive the single enemy fleet of doom at every planet is what constrains such a strategy... [/quote] Lol, have you consider, that to achieve similar gravity well dominance w
Cpt_Siddy
[citation required]
mines + starbase creep. Add 25 to fleet supply to mobile starbases.
HA HA no. Vasari is only hard if you are less than 2 jumps away from COMPETENT player. Anything else, and vasari is easy mode.
The fleet cap is not a "direct" nerf. It just forces the vasari to up their fleet cap as the game goes on. Something you can ignore now. What other race can survive to late game in front line position with 1 fleet cap upgrade? And then fleet up titan and bomber blob with all the feed that will come tax free? The vasari is most cost effective race, you need to more skilled person to win against vasari, with equally sk
Add 25 points of fleet upkeep to vasari SB. The current meta of vasari SB/mine creep is impossible to counter using comparable recourses or being as recourse effective. In other words, you need 2+ fleet to counter vasaris 1+ fleet. You can creep indefinitely forward using SB's and mines, completely ignoring raising fleet costs. While your potential enemy must constantly research higher tec, anti mine specific utility and more micro.
Serber still ded. It will probably be until the devs will wake up from the drunken stupor after they were boozing with the monnies they got from steam sales.
Oh lewl, this thread bring memories... They never figured that [IE]Tal PinGas ( ChrisVickers ) Was actualy ME :D Get it? PinGas?
[quote who="DirtySanchezz" reply="8" id="3386853"] This game never had enough of an online player base to support having a real clan league with scheduled matches. Also, 90% of the people online only play vs. AI and not real games, so the number of people playing PvP is far too small to have a clan scene.[/quote] It had, back in 08...
[quote who="strayth" reply="10" id="3471462"] Ok, wow. I bought this for my girlfriend and we just auto-disconnect through ICO. This is a little surprising. [/quote] This is just your normal every Sunday unscheduled downtime.
Doci and Quar both menstruate on regular basis.
There is feature lack. Map generation is fucked, and generally multi player mode is thrown to the wolves. The balance of rebellion is down right lopsided. The current meta of rebellion is even more restrictive than it was back when LRM spam was main thing to do, Currently, a skilled player will always win equally skilled player 7 out of 10 times if he is vasari against any other race. The game has devolved in to starting spot lotto
calm your tits, this is your ever Sunday unscheduled server crash.
Wow, we really needed another "i am rating skills of players in a game that has not been competitive since 2009 based on the facts that i pulled out of my ass". Making this kind of top down list is not only waste of time, but divisive for community.
[quote who="Seleuceia" reply="6" id="3471443"] There are 500 people??????[/quote] There were like 500 people "online" in according ICO statistics. Were, because server melted. Ded game, ded serber, ded forums and ded devs.
Serber ded again, Sunday and 75% sale... really, sebers cant handle load of whooping 500 people?
Doci confirmed for raging idiot who don't understand even the basics of opportunity costs.
Vasari - a hard race to play, only for true pros.
GAS THE BIKES, WAR RACE NOW!
[quote who="Hydraling" reply="6" id="3469985"] Corsev is literally stomps half those caps you mentioned. Its like having a mini chastic burst at the beginning of the game that is uncounterable.[/quote] Corsev needs dunnov, and it is buggy, high cool down, gimmick. Fix the boarding, lower the cool down on the demo team 20% and make its ultimate lvl 6 ability applicable to titan (like dunnov's is), then we talk.
[quote who="Hydraling" reply="13" id="3469905"] Lol at failing reading comprehension and also for failing to realize i've been here since 2010, dumbass. EDIT: ninja'd. Also im not a troll sparda, but you certainly are as seen by the first comment.[/quote] Its like saying "I've been here all summer" in 4chan. Newfag.
But lets get serious here for a moment. TEC has 4 viable cap ship starts. Akkan Marza Kol Dunnov Someone might argue that salvage cap is one but its too gimmicky to be any good without dunnov. Akkan start is no brain
[quote who="Hydraling" reply="10" id="3469828"] Lol at comparing diplomacy metagame to rebellion metagame.[/quote] LoL at not even knowing when the nerf came, newfag.
[quote who="Hydraling" reply="8" id="3469819"] Are people so stupid that they dont know level 3 malice is more dangerous than missile barrage?[/quote] Where were you when malice had infinite scaling? And we all managed to deal with it, too.
[quote who="Seleuceia" reply="6" id="3469810"] Quoting SpardaSon21, reply 1 Only if Unity Mass gets to do chaining damage. At someone here has a brain....[/quote] At someone here has no coherent thoughts.