From my experiences ingame and what I've read I've come up with a few suggestions for changing mines. TEC: No real change needed. The damage and cost of the mines may be varied as testing continues. Vasari: The minelayers should deploy a field of mines as opposed to two, and doing so should cost resources (less than TEC, because you had to buy the ship) and have a longer cooldown and antimatter cost than it currently does. They should also probably do less damage due to their
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I haven't seen everything there is to see in Entrenchment, but here's what I think about it: Star Bases: More range on their weapons seems like a good thing. Also, built-in flak cannons. I haven't had much experience fighting against fully upgraded starbases, but lesser ones fall to 20 frigates or so (plus capital ship support) with no casualties. I don't know how others feel, but Starbase durability is something I am unsure about. Their differen
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