Pity about diplomacy being last one :(
Tycoonspaceman
Is Diplomacy the last add on i thought there was supposed to be one for planets and one for more ships?
[quote who="SivCorp" reply="293" id="2636305"]I don't seem to get much Karma, getting into the double digits will be nice.[/quote] That better [e digicons]:thumbsup:[/e] We played a 4 player game with this last night and oh my god what a difference, I am one of the ones been suffering with cpu lagging later in the game aswell. Also I been using ntcore to force sins.exe to use 4 gb also seems to help rather alot.
[quote who="myfist0" reply="280" id="2635313"]we know look pg 11 - i share for now entrenchment also missing 3 folders [/quote] Cheers your a star :)
There is a persistant crc fault in battle08.ogg in the Diplomacy version when using 7zip to extract redownloaded twice same problem.
pity this game is infact not as moddable as people would like to think then (:(
basically could you have 2 Sova's with different abilitie's and build them? same question for cruisers?
Also I find [link="http://winmerge.org/"]Winmerge[/link] very useful for comparing files for changes so you can look at a mod and compare with a vanilla to see whats changed.
your not wrong :D, I reverse engineered Renegades X2 mod my work is done thanks for the pointer Annatar11
anybody found it yet I am losing hair looking for it, none of the existing cap ship increasing mods appear to work in 1.03, obviously because the fleet sizes are handled differently. So I was wondering if any modders found it yet :D
the links don't work wlmailhtml:{74978D13-CB98-4B86-87C0-1923D4379AE3}mid://00000002/!x-usc:http://www.playtactical.com/files/Sins/StringEditor/StringEditor1.0.zip is not a valid url. this [link="http://www.playtactical.com/files/Sins/StringEditor/StringEditor1.0.zip "]StringEditor1.0.zip[/link] does work though. Pretty useful program will post more feedback when i have used it a bit. :)
1.03 handles fleets as small,medium or large, wondering how this is gonna impact your mod as I think large in vanilla still equals 16 ships and that is really not enough, I been looking in the new 1.03 data files and the information on this seems carefully hidden ;p
lol i was just about to ask about these thanks guys :CONGRAT: