Pity about diplomacy being last one :(
Tycoonspaceman
Is Diplomacy the last add on i thought there was supposed to be one for planets and one for more ships?
[quote who="SivCorp" reply="293" id="2636305"]I don't seem to get much Karma, getting into the double digits will be nice.[/quote] That better [e digicons]:thumbsup:[/e] We played a 4 player game with this last night and oh my god what a difference, I am one of the ones been suffering with cpu lagging later in the game aswell. Also I been using ntcore to force sins.exe to use 4 gb also seems to help rather alot.
[quote who="myfist0" reply="280" id="2635313"]we know look pg 11 - i share for now entrenchment also missing 3 folders [/quote] Cheers your a star :)
There is a persistant crc fault in battle08.ogg in the Diplomacy version when using 7zip to extract redownloaded twice same problem.
Do the devs actually plan to fix this or what? 2-3 fps on a multiplayer game is unacceptable I have a quad core pc 4 gb's of ram 1 gb gfx card on Windows 7 64bit. X3 Terran Conflict runs fine on this pc!
pity this game is infact not as moddable as people would like to think then (:(
basically could you have 2 Sova's with different abilitie's and build them? same question for cruisers?
Also I find [link="http://winmerge.org/"]Winmerge[/link] very useful for comparing files for changes so you can look at a mod and compare with a vanilla to see whats changed.
your not wrong :D, I reverse engineered Renegades X2 mod my work is done thanks for the pointer Annatar11
anybody found it yet I am losing hair looking for it, none of the existing cap ship increasing mods appear to work in 1.03, obviously because the fleet sizes are handled differently. So I was wondering if any modders found it yet :D
the links don't work wlmailhtml:{74978D13-CB98-4B86-87C0-1923D4379AE3}mid://00000002/!x-usc:http://www.playtactical.com/files/Sins/StringEditor/StringEditor1.0.zip is not a valid url. this [link="http://www.playtactical.com/files/Sins/StringEditor/StringEditor1.0.zip "]StringEditor1.0.zip[/link] does work though. Pretty useful program will post more feedback when i have used it a bit. :)
1.03 handles fleets as small,medium or large, wondering how this is gonna impact your mod as I think large in vanilla still equals 16 ships and that is really not enough, I been looking in the new 1.03 data files and the information on this seems carefully hidden ;p
lol i was just about to ask about these thanks guys :CONGRAT: