[quote]ManShooter: ow, to both of those I really have to tell something obvious: A commercial item taken from a legal company for free IS a lost sale itself, and it causes some money to not be made, even when a copy is taken from the corporation.[/quote] Sorry, this is untrue. You want an example? ok I pirate Microsoft Office 07. Will i ever buy it? no. This is what society fails to realize along with the large companies that like to cry and whine about piracy. If you make a good enoug
tommyth3cat
their is a attribute tied to build speed, i have no idea what it is though, its probably in each specific ship dat file.
you can mod to the point of cheating. though i dont recommend it if you don't know what your doing
@Delta36 You made my day! also that picture took you over >9000 hours in MSpaint didn't it?
@Slydrivel go back to 4chan and troll there, your attitude about piracy is that of some non existent guru. People pirate anything and everything. Internet piracy is just a new forum of it. It's always existed and always will. If companies understand that fact and just roll their shit out without DRM then if they make a quality product people will buy it. ps I pirate all the time and I could care less that all of you like to pretend you pay for everything you have. I'm sure you
Just zoom in on the windows, that's how i gauge size of ships compared to each other.
I love TEC, and I'm not afraid to say so
small fleet setting seems like a good move if you want an epic 100 planet game and a full house of INSANE difficulty AI's
I request a Dramatic Reading of this post for epic laughs
[quote]Anyone remember what happened to the Androsynth in Star Control 2? Nightmare *something* from another dimension, that drives them insane and can appear no matter where they hide. I'd go with that... and then their planets get taken over by weird fish men who get all *frumple*[/quote] I played Ur-Quan masters if thats close enough lol
[quote]I'm shocked reading all these posts defending piracy. Stealing is wrong, no matter what the circumstances. It's not like this is a new concept either. Hammurabi's Code or Ten Commandments anyone?[/quote] I'm not even gonna get into the religious aspect of what you just said but think about this. In a world where IP(intellectual property) becomes increasingly pointless what are the smart people doing? They are listening to the masses that pirate music/software/games whate
[quote]Stardock/Ironclad should probably release it for PS3 just to make some $$$.If it were as easy as just 'releasing it' for wildly disparate systems, every software would run on everything[/quote] Hey you gotta spend money to make money. am i right guys????? Anyways as stated before you can most likely just hook up your computer to your TV depending on how old it is maybe but there are a few different hookups you can use. [link="http://windows.about.com/od/med
[quote]If you bought the game directly from us, the electronic versions of the Collector's Edition goodies (hotkey card included) are on the updates page.[/quote] the digital download version comes with some sort of PDF hotkey card and manual? didn't know that.
[quote]tommy the cat from ut?[/quote] [quote]tommy the cat from ut?Thnak god!!! I thought it was me...[/quote] Although I am extremely good at UT and play it often I'm not this [link="http://album.pnt.net/album/album/images/t/tommythecat01.jpg"]TommyTheCat[/link] if that's what you mean.
Being on a single ship like your talking doesn't really even fall in line with what the focus of the game is, however cool it would be to stand on the bridge and watch the battle unfold. I could see them adding some ship modding maybe even if its only cosmetic. They have done it before in galciv2 and Stardock has always been about making their products open to play around with. It's probably just a matter of time until they do something along those lines.
[quote]The high health compared to low dps is one of the more unique things about Sins imo. In many games, units can kill eachother in ~10-15 seconds, in sins it can easily take ~100 (this is 1v1, take cobalts for example). As such I hardly see why you are saying the health needs to be increased. Also, it appears you're saying that cruisers/frigates should be nerfed, and battleships should be buffed. If so, I disagree here as well. I currently think the capital vs frigate balance is quite good,
I some how muscled through your entire post of strange grammar and spelling errors and it's safe to say I still don't know what you are talking about, other than the Advent cap ship ability Malice.
[quote]Go out and try it, maybe you'll be able to get a laugh out of making to people hate each other by placing bounty on their heads and make it look like they're doing it. I did that during my first game right before a pirate raid and the two were going at it in chat. [/quote] that right there is exactly why I need to give it a shot. Mind games are my favorite thing in the world. i think you converted me i think ill try it out this weekend after some more practice runs<br
[quote]Uwe Boll. He's trying to get movie rights from them.[/quote] i nearly spit out my water after reading that, ahhhh nothing like a good Uwe Boll joke
[quote]I'm running a Core Duo 2.66, 2g of ram on XP.[/quote] I'm actually surprised that you slow down then... i have a AMD 64 3500+ 2.2ghz and same ram as you. well now im dying to know what the major factor in the fps drop is in 1v9 games.
I'm too scared to play online... I think I'm pretty good, but I hate thinking that then getting ripped to shreds lol
[quote]It was the Zerg Edit: D@MN, Someone beat me to it[/quote] lol, speaking of zerg.. I can't wait for SC2 it looks amazing, maybe almost as amazing as Sins???????? nahhhh
I just tried my first 1v9 game today, and i know what you mean the problem comes from lack of processing speed/huge number of ships, i would imagine. My CPU is pretty cheap so about 2 hours in it was getting choppy maybe like 17-19fps. I started up a new game with Small Fleets setting in Game options so that should keep it smooth for longer. I want an epic sized fight for the galaxy but i don't want epic slow fps either. So i can live with smaller fleets, it makes it more interesting wi
the steeper the curve the funnier I is when you get the hang of it. ALTHOUGH if the curve is too steep *cough*EVE*cough* it can just turn you off entirely. thankfully Sins is sorta complicated but makes sense after a couple of long games
[quote]But don't you guys remember the lore provided - the one ship that returned from the "unknown enemy's wrath" from that Vasari fleet was filled with [B][I]Vasari crew - who had all gone insane - some kind of hive virus.[/I][/B]- PR-0927[/quote] Zerg, nuff said. robots are lame and too much much like the other races already. organics for sure