I want to see more depth in the game. Perhaps also various victory conditions ala Civ games. More research options. More types of capital ships. I see many ship types which are retrofits (most TEC, some Vasari, not experienced enough with the space crackers to know), perhaps diversification from "retrofits" to purpose-built ships through technological research. Far more planterary diversity. Planetary defenses as others have mentioned: good vs capital ships but less effective vs frigates. To add
BurnsBabyBurns
Realistically if Sins has done anything is make me thirsty for more! Its either that, or I really need a beer, its been a very sober week.
I gotta agree with Painlezz. Ive had a struggle clicking the game icon because it feels so boring. Its more like clock work then enjoyment, heck, even less thinking involved as well. Depth is a problem. There is really only one option for doing everything and thats filling it with a lot of laser fire. I'd love to see ship-to-ship boarding (siezing/destroying ships from within), planeteray invasions, more planetary upgrade options, additional planetary defenses both space and surface borne, espio
I was playing my first game yesterday against the Advent and when they got their big fleets together and the Iconus, or the ship that projects the bubble shield around the fleet seems a bit overdone. Perhaps it was the amount of these buggers in the fleet grouping but needless to say perhaps the effect can be toned down a bit (perhaps something in the options?) because it is blinding. It was next to impossible to see any of the action inside the sphere. Aside from this Im enjoying the game.