[quote who="Yarlen" reply="92" id="3183176"]Weight - the CE box is 4.5 lbs, which practically doubles the price. [/quote] Working in the Cargo/Shipping industry the weight line that freight carrier's feed you is a load of horseshit. It costs them the same to ship something from florida to new york as it would florida to Toronto but they charge you 5x more for crossing a border. Stardock, suggest talking directly with the following Carriers: R
Dathian
Yea so shipping to Canada is 50$ whereas I can have my friend ship it to himself then to me for a total cost of 20$. You guys can do better for your international customers.
[quote who="-Ue_Carbon" reply="1234" id="2395696"] Quoting Dathian, reply 1232 Quoting -Ue_Carbon, reply 1230 0.90 will be a bit still. Im behind on my part. So blame me again. Working 2 jobs now and Im with limited internet. Though Im working on it when and best I can. Great job. Still getting crashes however. I think it has to do with the graphics. I used to have them
[quote who="-Ue_Carbon" reply="1230" id="2395012"]0.90 will be a bit still. Im behind on my part. So blame me again. Working 2 jobs now and Im with limited internet. Though Im working on it when and best I can. [/quote] Great job. Still getting crashes however. I think it has to do with the graphics. I used to have them cranked all the way to highest all the time, no crashes or anything. Has your mod had issues w
[quote who="Quirken" reply="1051" id="2373936"] I'm running the 90-day Enterprise trial of Windows 7 RTM x64. Before that, I was running the RC x64. I've had no Windows 7 related problems, just minidumps which appear to be normal for this mod. I'd check to make sure all your drivers are up-to-date... might be a problem with your video driver or something?[/quote] All my drivers are up to date. I even rolled back my video card
So any news on Windows 7 issues? Just a note mine isn't a cracked version, it's legit just from a corporation instead. Problem I'm running into is that about 45 minutes into the game with DS .86 running the game just stops. Unfortunately windows 7 doesn't show me the minidump error, it does its own search for a solution then closes the program so aside from that I can't give you much detail. When I run entrenchment un-modded and .85 it runs fine so something chan
So any news on Windows 7 issues? Just a note mine isn't a cracked version, it's legit just from a corporation instead. Problem I'm running into is that about 45 minutes into the game with DS .86 running the game just stops. Unfortunately windows 7 doesn't show me the minidump error, it does its own search for a solution then closes the program so aside from that I can't give you much detail. When I run entrenchment un-modded and .85 it runs fine so something chan
So getting more minidumps this patch than last. I'm running windows 7, runs fine without the mod. With the mod on it tends to minidump just as an enemy fleet warps in. Any ideas?
I'm a fan. I go whoosh whoosh whoosh. ;)
Will you guys be having an update out quickly after 1.03 comes out next week?
Okay, first off here are the differences. Impulse is ONLY required to PATCH sins. NOTHING ELSE. Steam requires you to have it running CONSTANTLY so you can even PLAY your games. Your arguement is therefore null and void.
must not let thread die!
[quote who="Ackerman74" reply="22" id="2171819"]^^^I'm gonna say the Grand Admiral[/quote] Less Dictionary, more story. Please :)
I think if people pirated less and bought more things would be better. Even if you pirate then buy, thats fine. But not buying happens all too often.
[quote who="RS-fx" reply="24" id="2185196"] Quoting Dathian, reply 23 I dunno, I find capital ship diversity to be still alive. Yes I use more battleships and the planet bombers more than others but in any naval fleet in WW 2 you saw an obscene amount of battleships. They are the heaviest hitters. It is meant to be that way. And my experience with DS the AI does research military, mind you I ALWAYS set the AI to brutal for a challenge. Also r
[quote who="RS-fx" reply="22" id="2183877"] Quoting Dathian, reply 20 There are other things to consider. Research level of both sides, levels do make a difference. At level 5 he can have maxed the shield regen ability. Your fleet could have consisted of basic frigates, no cruisers. What you're stating here is VERY generalized and VERY vague. An un-upgraded starbase is cannon fodder for even 1 level 5 cap ship. And as for it lasting three min
[quote who="RS-fx" reply="19" id="2183547"] Quoting Dathian, reply 18Nerf the Kol then. And nerf the Radiance. All three are meant to be the 'beasts' of survivability. They're the heavy hitters you pick up early on because they can take such a beating. Just saying that maybe you should review what you think each cap ship is meant to be used for. Guy, three cap ships and a starbase : one time, it was a Sova lvl 3 joined a moment later by a kol level
[quote who="RS-fx" reply="17" id="2183153"]I tried the 0.7 version of the game and it still looks great but they are deep problems of balancing. I mean, the original game is quite well balanced, so i don't understand why you took some time to make changes that, in fact, makes the game unbalanced to not say sometimes ruined. Understand me well, i love the new stuff you added but i just played a game and saw a Kortul with a 225% bonus in shield repairing (power surge) dest