The Sins Plus mod would be a great addition, go for it!
Mastermindkar
I really think you ought to try the mod before you pass judgement. The buffed defense platforms and hangers dramatically improve your ability to defend your planets, particularly against nuke rushes. The cost may have gone up, but since the overall tactical slot limit hasn't increased, the total defensive power of any given planet is tripled. The only ships that were buffed were the capital ships, with 3x the HP and damage across the board. The frigates were actually made che
There is definitely an issue with the pirates. Every time play, as soon as the pirate threat level reaches "high" the game minidumps and crashes. It happens mid announcement for the raid. On the plus side, in larger games all the extra resources help to fuel giant apocalyptic battles, which is awesome.
I totally enjoy this mod,and in the interest of improving it I just want to make the following observations: 1) Like Ammondaris Irake I got a minidump and crash after I put 35k into pirates in order to boost them to the maximum alert level. This also happened on a 4 player medium map. 2) If possible I think you you should increase the size of the militia fleets to reflect the fact that a single capital ship can crush them without breaking a sweat. 3) There really are