Xaing

Xaing

Joined Member # 3066384
1 Posts 2 Replies 45 Reputation

From an immersion standpoint, you can't have the planet just go away, because then you'd lose the gravity well, so the doomsday weapon should convert the planet to a dead asteroid with a cool debris field, and logistics and tactical slots locked at their current values. wishes != fishes

20 Replies 9,519 Views

I don't usually seem to run into problems defending my planets, especially since the AI is so prone to running away when the backup fleet gets there. I seem to have all my problems offensively (in retrospect, I should have titled the thread "Attacking large AI fleets"). I can't figure if it's my choice of ships, or if I'm just cursed. Perhaps it'll be more helpful if I use an example of a loss I suffered, and let you tell me why I lost (this will be kinda long, but I really appreciate

9 Replies 5,837 Views

I don't play many strategy games because they just annoy the piss out of me with all their micromanagement, so I'm not very experienced with them. I know there are already a lot of "I'm a newb, babysit me" threads here, so I'll try to be more focused. I can pretty much destroy the AI on a small 1v1 map by completely ignoring research, building a small frigate fleet, and rushing them. But on maps large enough that the AI has time to build up its own fleet, I can't seem to make any headwa

9 Replies 5,837 Views