babeski

babeski

Joined Member # 3066429
3 Posts 3 Replies 108 Reputation

hi there, me and a friend are trying to work on our own personal mod that adds in loads of new music to an exsisting mod, but we've hit a stump with editing the soundmusic and game.musicdata files. we always seem to hit a limit of some sort and can never get past one of the various problems linked to our editing. we cant seem to go over the limit of battle songs being 18, other-wise the game will crash. is it possible to go beyond 18 battle songs? here is the game and s

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ill keep on track with this thread and im glad im puting the idea out there incase somoene would know how this would be done.

14 Replies 4,399 Views

Ive been fiddling around with the modding package and making my own mod (just changing numbers and getting friendly with editing), how can i make it that when frigates or some cruises are engaging enemy they are moving constantly (slowly or at a set speed) to give it a atmospheric feel of inertia on the battlefield in space. Its a thought and would like to try this, if anyone knows how to do this please reply thank you

14 Replies 4,399 Views

I thought of a awsome look to see happen in sins, how about the look of intertia during battle, this is all frigates, cruisers and capital ships allways are moving in the midst of battle, giving the space effect which what you would really expect in outer space. So the look would be all fighting ships would be moving at their set speeds engaging enemy ships abroad from each other as they pass. Its a thought i would like to get out there for anyone who like the idea and havnt thought about it.

2 Replies 1,520 Views