Grottenolm85

Grottenolm85

Joined Member # 3069940
24 Posts 209 Replies 14,102 Reputation

Mine is 100% busy on the 1. and ~40% busy on the second core. Leaves enough capacity to chat via skype simultaneously. Not to bd i think..

87 Replies 45,080 Views

OK, as English is not my native language i keep it short. The new fireanimations look really nice, but they are used a little too much. In my opinion the light and medium Laser should stay as they originally are. The heavy laser looks cool, but it should stay red/orange/yellow. That way the really heavy Weapons look really heavy too :D(As the Kol is the only one using the heavy laser you could consider to replaceing the main cannon of the Dunov with it too) The autocannons are suppo

22 Replies 17,195 Views
Reply to Questions in Single Player

a) you dont have to build them. They just spawn every 30 seconds(300 in battle). AND they are for free :D If you need more you have to upgrade the tactical or logistic slots on the planet. Its the same for the advent and vasabi too. b) No the Pirates are a party on their own. If you pay them you do what the other players offer to you as "missions".

2 Replies 3,280 Views

George Lucas is one of the greediest beings in the world. He would love to sue people for more money just for thinking about starwars. But still, asking does not hurt. Its luckily not G.Lucas who reads and answers such mails.

14 Replies 10,429 Views

Of course they look the same. I have not changed the models yet. Technically i changed them (size for example) But sadly i haven't found a way to export them back into the game... there is only a importer/exporter for 3D studio max, but i don't have it. just the stats are changed so far. the folder "...\Ironclad Games\Sins of a Solar Empire\Mods\Echte Schlachtschiffe" must contain the [U]unpacked [/U] "GameInfo"-folder

20 Replies 8,792 Views

[quote]This game is pretty unplayable right now, sorry. I'm so frustrated by the game that I'm uninstalling it until 1.04 comes out. [/quote] Lol, i too always burn down my house when i'm not home for a couple of days and rebuild it when i come back ;-) Whats the point of uninstalling it,except more work when you want to play again?

6 Replies 17,404 Views
Reply to good mods in Sins Modding

true, with the right combination of units you can beat an enemy far outnumbering you. Try a battle with 5 carriers + support against 5 Battleships +support in a asteroid belt :D. Normally the BS would easily kill the carriers. But with the 20% miss rate...

3 Replies 2,230 Views
Reply to good mods in Sins Modding

Hm i made a Mod some time ago which strengthened the Capital ships, and extended the research tree. In this mod the Capital ships get even stronger with experience. So high-lvl CS are much more valuable and shouldn't get lost in battle. Thanks to the extended research-tree upgraded ships are up to 55% stronger than ordinary ones. So you can win a battle through technological sovereignity. Also defense-platforms have a much higher range so you should use LRMs to get rid of them. otherwi

3 Replies 2,230 Views

1kg antimatter->Enough Energy to vaporise 50 million tons of steel. Should be enough to pop a little spacecraft... Anyway, what are the models doing so far?

172 Replies 76,040 Views

I made a mod for myself with nearly endless T3-resource storages :D. Also a shield-mod because i love turtleing(What got more and more difficult with the upcoming patches, and impossible with FA...:-( ) Retrospective i played only my own mods the last few months. I fear i have to modify the next expansion even more to fit to my wishes as they take out all interesting tactics(The new air transports are a joke...)

26 Replies 71,860 Views

Who the hell cares if it is a X2, X3, X4 or whatsoever? Wouldn't you buy a cheap Porsche only because theres a GM-sign on it? Some games you just cannot put in a box with RTS or X4 on it. How would you describe Black&white? RTS? Simulation? Eco-sim? petting zoo?

32 Replies 17,423 Views

Im a professional, uh? I got 3Dmax from my university for free :-P I just saw the polygon-cont could be a little of a problem too. Legacy-models are way more detailed. But maybe the old ones from Bridge commander? Don't think that someone will cry after that old stuff... Maybe even the devs will give their blessing.

12 Replies 10,200 Views

Hmm, na doesn't work. This numb program creates the user-folder anew on every startup...

15 Replies 7,895 Views