[quote who="Blair Fraser" reply="12" id="2067593"]Quoting -OW- Athena, reply 6 Yay! We got some love! [/quote] Blair, you make my day brighter and my night restful. : )
traveurysm
Is the music heard in the trailer headed for the game (love it!)?
Bought Sins the week it came out, pre-ordered Entrenchment, have convinced 7 of my buddies and counting to get the game. I like to think of myself as an Ironclad Temple of Communion. ; )
I'll grant that some of the tactical structures aren't purely defensive/aren't used defensively, but isn't the civilian tree the LEAST reasonable place to put these structures?
There are still quite a few defensive structures that aren't in the defense tree. Even stranger, many of them are in the civilian tree, which confused me even from day one. Techs for repair bays, phase jump inhibitors, nano weapon jammers, and antimatter rechargers are still in the wrong tree. In fact the only structure of this kind which was correctly moved to defense tree was shield generator. Easily fixed, right?
Sad days are indeed ahead of us. : p
Yes it is - for Entrenchment? or Yes it is - possible to choose target counts per weapon per bank, and Annatar11 is the man? : p
If you have a trade port in a star, the star's name will be listed in the list of trade wells when you mouseover credits. If you have population centers in a star, there will be a separate section for credit income at the bottom called "starbases." It doesn't list the individual bases/wells however, which I agree would be a welcome tweak.
Wow ... them's some old games Sarah Hayes. I feel young and naive now.
I saw them go about 3/4 of the way down an average phase lane. Not surprisingly, the game crashed soon after (my only crash in 2.5 so far). Took several minutes for them to get that far ... so it seems safe to say its not deliberate.
Is it possible to move the TargetCountPerBank into the individual weapon descriptions? Example: A ship has laser turret and missiles. I want to make the laser bank fire forward at a single target. I want the missiles to fire in all directions at multiple targets. But I have to choose between TargetCountPerBank:FRONT 4, in which case the laser incorrectly fires at 4 targets, or TargetCountPerBank:FRONT 1, in which case the forward missiles incorre
[quote who="dj-LiTh" reply="21" id="2059776"] When you zoom in all the way to your home planet to see if you can see your house. [/quote] lol! More: When you cry: "The Advent have come! Save yourselves!" every time you hear the test of the emergency broadcast system.
"The anime are restless!" Love that line. When I'm playing alone with my headphones and I hear it I go: ME: Hey, guess what! EVERYONE ELSE IN THE ROOM: What? ME: The anime are restless. EVERYONE ELSE IN THE ROOM: * rolls eyes * Other awesome lines: "Theeeey don't look friendly." "I come to DESTROY!" "This is how space junk is born!" "The Unity has fallen silent on one of our planets!" I give Sins the 2nd bes
Another minor bug: Adjuticator shots fired at a ship that phase jumps out before impact will continue wandering out into deep space indefinitely.
When you turn on your car engine and shout: "All power to phase drive!" When you're behind the counter at work and see customers coming and say: "Theeeey don't look friendly ..." When you try to psionically control your neighbors. When you speak of planting a garden in your backyard as "upgrading logistics capacity." When you call the dog house "the canine anime hangar."
My top 5 games: Call of Duty 4 Halo CE Sins of a Solar Empire Command and Conquer: Generals Age of Empires II
I got crashes half hour into game in 2.0 and sometimes got screen artifacts/major slowdowns in combat (even with very small number of units). In 2.5 I play as long as I want with perfect frame rate and maxed settings no matter what. Yahay!
[quote who="ratchit01" reply="2" id="2048862"] Point taken I can't argue with that. I still think that at the start of this post he or she had a valid point, and he or she certainly didn't deserve to cop the vulger personal insult he or she recieved. [/quote] Thanks ratchit : )
I'm not a pro player but I've got many many hours of gaming under my belt (mostly SP). In general I leave autocast on for most of my ships. In fact I use it more than the default setting (like I autocast anima swarm, finest hour, etc; tho I sometimes cast it manually before the AI does it for me). But I don't mind having to turn on autocast and certainly wouldnt mind being able to set that in a game menu. The really big issue is abilities that can/do get cast the moment you buy them,
[quote who="ratchit01" reply="18" id="2047104"]Oh! And I'm with Ue-carbon on this one. Why can't we just trust that the dev's know what thier doing. If they say somthing isn't,or is going to be in the game then they most likely have a very good reason for it. Just my 2 bobs worth. [/quote] We're beta testers. The devs are using us to provide input on the game. Part of the beauty of sins is that the devs listen to the customers. We trust the devs to listen to our input
[quote who="Annatar11" reply="18" id="2047665"]IC ownz the world! If only that were true, then I'd actually be able to get a job with them. [/quote] Seconded.
I always wait to buy Clairvoyance until my Revelation is in phase space and I'll have time to turn off auto-cast. I agree - this could stand some fixing.
I stand convinced. Thank you all for an excellent debate; I think this really helped codify the thinking behind the use of starbases in the context of the rest of the game (if only in my mind; maybe you all already had it figured out). : ) I am now convinced that stationary starbases are, in the context of the fleets/factions they are aligned with, appropriate more or less as they are. Excellent points all around; I salute you all and thank you again for a well-thought out, in
[quote who="Agent of Kharma" reply="2" id="2044289"] It seems that what you are really arguing for is a better phase jump inhibitor, not a moving sb. With an improved pji, it doesn't matter which phase lane your sb is covering - the enemy ships still cannot jump further into your system until they take it out. And that pji might just be sitting next to your unmoving tec or advent sb.[/quote] I frankly am reasonably happy with the phase jump degredation of the cu