Hegemonia was the only reason I purchased Sins! I assumed Sins was a lot like Hegemonia from the reviews I read, even though no one ever compared the two. I played Hege until I had mastered every nuance of the game, and honestly, I think the interface was remarkably easy to get used to. Select a ship or group, right click on ANYTHING else, and a pop-up list of options that your selected group can do to that target is presented to you. How could it have been any easier? Colony ships
MattStryker
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Has anyone here played Hegemonia: Legions of Iron? That game was the only reason I purchased Sins, because their gameplay sounded so similar. Hegemonia was also basically a 2D map, but the BATTLES were almost always 3D, and the jump points in the skirmish levels were generally WAY above solar north. When a spy ship was discovered, it almost always dove straight "down" and you had to take your ships vertical to kill it. Massive fleets could be silently moved across an entire star sys
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