[quote who="adecoy95" reply="24" id="2223616"] Quoting Desamator, reply 23 So there isnt an Entrenchment Compatible version? Reduced 98% Original 350 x 445 nnnnaaaaaugh aaaaaaaugh nnnnauugh!!!!!! [/quote] ROTFLMFAO!!!!!!!!!! GODDAMN YOU! I spit pepsi all over my monitor when I saw this!
theleviathan
[quote who="Carbon016" reply="11" id="2204547"]We don't do public betas and we're not doing Entrenchment until we are done with the first release. We are not a fly by night sort of mod that releases half-done work, this is a TC devoted to releasing a product when it's done, tested, and balanced. There's no reason to go to the lengths we have as far as production quality if we throw out stuff before it's ready. We will make a post when the beta is ready for private testing but you won't see an
I recently created a new (rather large map, 150+ planets) and when you set scouts to auto explore, they just sit there for a long time before moving, if they move at all. Anyone else experience this, or know a way to fix it?
I ttried the suggestions in this thread, and my game won't even load with an altered manifest file.
[quote who="Iceberg007" reply="15" id="2082097"]I have a easy solution for those that can't see their maps in Entrenchment: Open the galaxy.manifest thats found in the entrenchment folder and open it with notepad. I made a map and named it 'trial'. After I opened the gaxaly.manifest file, I typed: file name "trial" in order with the other maps and saved it. Once I did that, I started the game and looked for the map and found it. I started a game with the map I made and nothing bad
The battlefleet gothic mod would be warhammer 40k. Someone's working on it. Search function is quite useful for links.
I've got vista, installed it to that folder, yet it doesn't come up on the game's map list when I try and create a game.