Heres an easy thing to do with TEC to stop annoying advent. 1. early game build 5 scouts and make sure you dont lose any of them. 2. when your done building your 3 millitary labs research timed explosivses. 3. take all 5 scouts and bomb his hostility labs. 4. Repeat every three minutes cause thats how long the you have to wait in between uses. 5. ???? 6. PROFIT!!!!!!
spiralblitz
Wow RA is dead when people can't even remeber it
I smell death on you
Ok guys be realistic. srsly now how can a game with only hard AI's be all that difficult. when I play single player I set it up on a random huge map some times multi star with all hard AI's and locked teams some times(if I'm feeling praticularly machostic) and I come out looking like a porn star. I wipe out the first 2 AI's next to me in like the first 45 minutes of the game. honestly can you guys explain in more detail why you can't seem to win cause. There are thousands of strategie
Personally I have all my ships in groups of tens focusing on 1 target after the other that they are most effective against.
I'm in your post office anthraxing your mailz
I'm In yopur forums messing shit up!
I lol'd sorry had to say it
Only one word mate. Insurgency
There is actually another holy trinity but weaker its used primarily for raiding. 2nd Trinity Progenitor, Rapture, Halycon Progenitor uses malice -> deals more damage Halycon uses amplify energy aura -> deals more damage Rapture uses concentration aura and vengenace -> shit load of damage combine this with some carriers and other frigrates you have a powerfully damaging armada. or Even better you can do what some people are doing a
120 LRFs ever is not ballanced especially if someone counters with heavy cruisers. fighters also chew up LRFs so make sure your carriers have more fighters than bombers. For vasari subverters are a good support cruiser but don't underestimate the overseer, for they keep your ships in good condition and slow down enemy support troops from coming in. the 5 cap ships is pretty much alright it depends on what ships you have though.
Ok this is the end As other have said siege frigs will not work against heavy cruisers its like paper mache fighting a chainsaw. it cannot be done. No more posty about the siegy
Jupiter-Mining-Corps Lol im sorry if this isn't helping but you just failed the internet. First off he seems to know alot about having certain problems that don't coalesce in the least. If you have a cd key problem how are you updating to get on ICO in The first place to know about the long since past
Wow are we still on this. No bombers only do 100% damage and each individual bomber depending on race does about 3-5 starting with advent at 2.5 tec a 3.3 and vasari at 5.7. a TEC seige frig at about 6.4 that can be upgrade to 11 dps a sec with 150% is stronger than 3 tec bombers. With just 2 unupgraded siege frigrates your stronger that one squadron of bombers against a heavy cruiser. An advent has 7 in a squadron of bombers so it would take 3 seige
Ok after further testing I can safely assume its confirmed that Siege frigrates are impossible as a viable counter to heavy cruisers. Cept I think there is some merit in investigating it further. I personally don't know why seige are effective in that sense any and just needed to make sure before I started devise any insane strategies using the ships. @starhound your right they are too expesive but I have seen the advent seige vessel do some considerable damage when the weapons damage
I don't consider siege craft a counter. The unit reference chart say that siege frigrates are 150% effective against heavy. edit: heavy cruisers are only 100% efective agisnt each other. I used 3 seige against 1 heavy cause the seige is a medium class ship and the heavy does 125% against it. To me it seems impossible for seige to be effective against heavy and I asked if anyone had any experience in using seige agianst heavies. My test are oddly enough confirming that siege fr
no taht would be just ridiculus. pirates are relatively weak and can be taken done fairly easily. what you really have to do is know when to bid and when not to so you don't stack the pirates offensive and raise the threat level too high. If you can't just loads of money on your opponent before he can then you shouldn't bid or try to outbid them and just handle the meager pirate attack.
Are seige craft viable against heavy cruisers. I just took a look at the damage charts and siege seemed to do 150% damage against heavy craft. Thats more that bombers do. I attempted a small encounter pitting 3 seige and against one heavy crusier and didn't get results to match this. Aside from the advent and vasari seige craft both of which did reasonably well against heavy crusiers. So whats the verdict anyone have any experience with this. I'm gonna keep running test to figure out
[quote who="Dr.Gonzo" reply="2" id="2011303"]What's wrong with firing shells bigger than frigates? That's just how much ass the Kol kicks. [/quote] wow someone needs to get and image of a kol firing the gauss cannon and make a motif caption KOL What's wrong with firing shells bigger than frigates? That's just how much ass the Kol kicks
Wait in in 1.05 (not sure about 1.1 havent doen it yet) you could literally spam finest hour using the donuvs flux filed now you suddenly can't in entrenchemnt. Does flux field not work with cap ship abilities?
it seems to be working oddly but then again im not in the know on how it reduces the antimatter. Are you sure the ships you needed to target were inside its ability radius before you used the ability.
yeah there are certain days when the hamachi networks have more players then ICO but hamachi sucks use gamershell
cant log on edit: so will we be able to play at all today?
hmm everything is set for me and no fire walls and i still can't get on