Have I won yet?
Kronos7
I hope that before rebellion comes out that we will see some sort of an option to limit the amount of teams. This would allow for much faster team selection and would be much less tedious when cycling through teams.
Sure this isn't that big of a deal to most and it certainly isn't valued over balance changes but come on. You've updated the textures to ships, skyboxes, and improved the lighting but there seems to be no change to the planets who happen to occupy most of the screen (aside from the skybox).
There are no Galaxies in this game! Also I don't think you'd have to resources to support every planet you capped, you would be hurting your resources and would more than likely end up with a smaller army than others.
The trailer was pre rendered CGI not ingame footage.
Yep the shadows do look nice indeed, I run them on highest and they haven't caused me lag even near the end of match with 6 players. I do find it a bit funny though that they updated pretty much everything graphically from textures on ships to skyboxes to lighting, but haven't seemed to go the extra mile and spice up the planets a bit. I mean after all the planets do get most of the screen time in my opinion, so why leave them unchanged?
Mine starts with a B so I doubt that because I don't have it! EDIT: Oh god lol I'm going to be really late then if it's by order date!
I'm foaming at the mouth, give me mine!
PRESS THE BUTTON ALREADY!
Graphics do look much better indeed, but it's funny how they didn't update the appearance of the planets yet they did for everything else.
I've never encountered a better platform than steam and I've always wanted SOSE to show up on it one way or another.
[quote who="Banthracis" reply="22" id="2913397"]If you want to play on huge maps that feel like a galaxy then just download this mod.... https://forums.sinsofasolarempire.com/375952 Maps with multiple systems, connected systems, minor factions (very close to the militia concept being thrown around) and various other goodies. Why bother complaining to get something that already exists?[/quote]
[quote who="DirtySanchezz" reply="20" id="2912067"] In that case, if you want a challenge and unpredictability, I hope you'll give online multiplayer a try. Come try a 5v5 sometime this weekend. Who knows? You might like it.[/quote] Thanks but that's all I do on Sins is play 5v5 multiplayer. When enough are around for it anyway.
Sorry I was not descriptive enough about the size of the galaxy, but I did atleast give some sort of scale in later post by suggesting 100 or so stars would be a decent amount for a fictional galaxy. [quote who="GoaFan77" reply="17" id="2911388"] I never said that. I just meant there is no hard coded limit for map size, unlike many other games. The limit is when your game comes to a halt after your RAM can no longer handle any more objects. And no one was giving you sm
Miss placing an "A" in his name is nothing to comment about, stop wasting your time with pointless technical replies. However I am sorry I miss read who posted the comment. He could of also fooled me with the 2+Solar System = Galaxy with this, "A collection of solar systems is a also known as... a galaxy." Repeating what I already said.
[quote who="Whiskey144" reply="9" id="2911242"] No, what he's saying is that: 1. I doesn't understand what you mean by "galaxy. 2. Your computer's specs are the limiting factor for map side, because to much "stuff" in the map means to much memory taken up, and either a minidump on start, or simply "faster" than would usually happen. 3. Your example is exceedingly poor. This is because Sins isn't Halo, or any other FPS game out th
Sure if you want to consider having collection of 4 stars a galaxy with nothing else around them be my guest, until then how about something with a little more of a realistic scope in size. Not necessarily billions of stars but 100s of stars would be fine for a fictional galaxy like in Sins. I don't see where all this negative feed back is coming from, nothing but smart ass remarks back at my face.
Nothing really story driven, but a campaign mode with an entire galaxy available to you would be nice.
[quote who="GoaFan77" reply="1" id="2911067"]Um, I really have no idea what you are trying to say here. In terms of content single player and multiplayer are the exact same. Also the only thing limiting the size of the map is your computer, not the game engine. I know of a 400 planet map that would certainly take days to conquer the entire thing.[/quote] So your saying a game rendering a room behind the room your in on an FPS game is your computers fault if its running bad? No that
I know there are no plans for a single player in Rebellion but perhaps there doesn't have to be. I think a single player containing an entire galaxy to explore and battle other empires would be just fine, much like spore(despite how much I hate that game). If Rebellion could be optimized for such a thing it would be indeed tons of fun to build up an empire for days to conquer the entire galaxy. It could also maybe perhaps have some exclusive features that would otherwise be absent
Problem solved, logged into wrong email! Whoa lol
Haven't played SOSE in over a year and decided to download impulse again to redownload it but it turns out I dont have it! I've purchased every SOSE expansion and I cant seem to locate it in this new theme for impulse, I've searched everywhere and all I could find is "MyColors" in software. Someone please help! :(
DoW1 is fun, but I find DoW2 alot more fun. The only people who dislike DoW2 over DoW1 are people who like base building, completely obsessed with the lore, and larger armies. But DoW2 is way more unique in its gameplay to me.
Yea it totally doesnt fit the diplomacy expansion, but I'm not against this idea at all. Truthfully I dislike the idea of massing dozens and dozens of frigates in Sins like it is now. I'd rather have fewer ships with more abilities and weapons, I think that'd bring more diversity to the table. But hey I'm obviously playing the wrong game if thats not what this game was suppose to be about, so I'll stop here.
Heres a list of things I'd like to see in a sequel. 1. Single player campaign with a large dynamic universe like spores but less horrible, with perhaps a single player skrimish mode in the same universe against many many bots. 2. Orbiting planets causing changes in the phase lines. 3. More distinction in the races, as of right now everyone has similar types of ships which is retarded, I want complete differences! 4. Better graphics, equivliant to EVEs would be