Sadly no. It depends on who is running the server. As an example, the host might easily use a memory editor to change certain values without causing a desync. Unless all players run through a central server first.
SingularityZero
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To boost research rates, you have to mod a few files. If you want researchrates to be quickened for all players and races, you can just go into "Gameplay.constants", and find: researchSpeedData-Slow researchRateGameSpeedScalar -2.0 researchSpeedData-Normal researchRateGameSpeedScalar -1.0 researchSpeedData-Fast researchRateGameSpeedScalar 0.0 and then just change the numbers to a higher positive number. If you only want your own race t
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