CanadaMan777

CanadaMan777

Joined Member # 3095175
18 Posts 955 Replies 26,568 Reputation

http://www.sri-corp.com/Forum/index.php Try just going to the main forum page and then scrolling down till you see "UNSC".

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By the way All_Under_Heaven, what do you need authorization on the forum for? The area where my mod is located is open to the general public.

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[quote who="Juggernaut10" reply="11" id="2231308"]Yeah, it's "Juggernaut". naut, not naught. We need the Pelican, right? I can start modeling that. Unless it'll just be useless because all my files seem to be corrupted...we need to get that fixed. [/quote] Sorry about that Juggernaut. Yeah take a go at the Pelican.

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[quote who="Thoumsin" reply="8" id="2229919"] By the way, i am happy to help CanadaMan since he have help me in the past... i cannot use XSI and he have hardpoint one of my model and convert it to .mesh ... a good deed is never forget... [/quote] You help me out so much, I'll hardpoint ANY model you give me. You've repaid me tenfold. [quote who="All_Under_Heaven" reply="6" id="2229125"]waiting for approval Canada [/quote] Give me some time, I'll make it

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[quote who="Thoumsin" reply="3" id="2227115"] Any way, any guy with skill is welcome... we work against the clock now... UNSC and Covenant model need to be ready very fast... i am a modeler myself and i know that i can use your skill for help these mod... maybe not for a full model but certainly for part of it... by example, the png found at my server ( http://www.love-from-russia.be/pieces_04.png huge file ) is simply a render of a few millions poly that i use for texturing purpos

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[quote who="All_Under_Heaven" reply="21" id="2224962"]canada juggernaut and I need authorization [/quote] You already have profiles there right? Everyone whos on the team needs to have a profile there. Its where I'm on most of the time and where most of the work gets done.

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[quote who="Chiquit" reply="17" id="2224649"]Scratch that, the awesome randomsense gave me his. Thanks again randomsense. [/quote] JUST AFTER I sent a PM to randomsense too. [e digicons]X|[/e]

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[quote who="Thoumsin" reply="19" id="2223705"] And the model will not work in 1.05 since i have to much weapons hardpoint [/quote] Thats cool, I want to have all the new models and textures in the most current version anyways. Also, didn't you know how to fix the texture problems when moving from 1.05 to entrenchment? The marathon is taking on the team colors :P Adds a another to-do to the list

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[quote who="Mr_Blunt3d" reply="14" id="2221921"]Yes, the D-12 klink scout had the ability to "Cloak" however its mostly a cosmetic cloak rather than full undectability [/quote] I'll still take that over nothing. Guess I'll take a look at it.

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[quote who="SpardaSon21" reply="13" id="2222774"]If the UNSC is going to be in 7DS, that super-carrier would make a great Titan. [/quote] Thats when we can make it totally OP [e digicons];)[/e]

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[quote who="DFM6000" reply="12" id="2221641"]This is probably a really late reply lol, but i think the star trek mod actually had a clingon ship cloaked. [/quote] Really? I haven't seen that yet. This was a serious necro...

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Wow, nice work harpo. Thought I was going to have to wait for the tools for a second. Downloading now.

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[quote who="Thoumsin" reply="21" id="2217910"] Happy to see that Canada was lucky with Entrenchment [/quote] Yeah, so I just got it working today. I immediately want to port the mod over. Anyone know if the Entrenchment 1.01 mod tools work with the current patch?

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Hey Thoumsin, If you want to take a look at Juggarnaught's model, it has a download at my "state of the fleet" post over at the sri-corp forums with the name "Bowman LRF"

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Technically, I still have ten more days before the 1 year. That was my first post on this thread :P Juggarnaught10: Its all in a cluster on the upper side and some of the faces connecting to it.

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[quote who="Dinoff" reply="14" id="2213653"]not to be a bitch canada but my computer is in for repairs which is why i have been quite and i cant work on anything on my parents computer otherwise i get yelled at. it will not be back for some time. sorry for all the delays on posting the work that i have finished. [/quote] Sorry to hear that. I just figured out a way to update my Sins and get Entrenchment too. Also, Juggarnaught: That LRF model is having some se

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[quote who="Juggernaut10" reply="12" id="2210979"]Hmm...it looks wonderful, but my model isn't working with it. I made it in Blender and exported it to .obj. When I try to import, it says it has no vertices! [/quote] I'm taking a look at it. I'll let you know if anything works out.

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[quote who="Juggernaut10" reply="4" id="2206309"]What about finishing my LRF? [/quote] That sounds pretty do-able. I know Fileosoft has this really easy to use texturing program. Probably wouldn't take too long at all.

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[quote who="Kend0" reply="2" id="2205245"]More than likely something is interfering with your connection such as antivirus/antispyware/firewall software. I would suggest adding an exclusion for Impulse.exe within these programs. [/quote] Already have added it as an exclusion to both my firewall and windows defender. Gonna send you guys an email I guess.

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Hey guys, I've been unable to update my SoaSE since the 1.05 patch (and to claim my entrenchment that my friend bought for me) for some time now. Everytime I try to log on or even do ANYTHING it gives me the "Server is not responding, please check your internet connection" message. I think it might be Vista as the recent updates seem to restrict functionality. It has gone so far that Firefox is not able to contact its server, so I stopped updating Vista altogether. Has

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[quote who="xgothshadowx" reply="24" id="2203981"]Wonder how they'll like the Mako. Just two more ships for Dan and I start work on it. [/quote] Nice! All your ships have been totally legit so far, so I'm pumped about it :D

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