How about Stardock take Sins of the Solar Empire and make a persistent RTS / MMO game out of it. How? Well . . . #1 The player has a level determined by a on-going score. The on-going score increases for either; beating other players in PVP scenarios OR beating PVE scenarios with varying levels of difficulty. Once a PVE scenario has beaten it's score reward is permanently reduced for that particular player. Seasonal PVE event scenarios could be repeated
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