Advent = One copy Vasari = Three copies And like retro said, antimatter, CD, and situation play a role.
Rickder19
Wow. What's your IQ?
[quote] My world is richer for you being in it and sharing your wisdom.[/quote] You're cool. Please only post if you have something worthwhile to say.
Some people compare Demigod to Dota.
In hindsight, maybe my topic was rooted in ignorance, but most of these destructive, sarcastic responses are completely unwarranted, and quite frankly, those of you who made the comments are snide assholes. I became excited when I saw the correlation between the games, and having never played many other games, I thought the connection was for the most part exclusive. I was expecting some constructive responses to this post, but instead I was patronized by e-bullies. Shame on you all for
I don't know if anyone had brought this up in previous threads, but it's worth mentioning. The units and abilities in Sins are almost directly parallel to those in WC3. This fact took away a lot of the novelty of the game for me. Keep in mind I've spent years playing WC3 and know everything about the game. These "coincidental" similarities were apparent to me only hours after playing. Take a look: Scout: Peon, Peasant, Acolyte, Wisp. Used f
I run Sins in XP with a severely outdated computer and I'm having a blast. You shouldn't bash a game based on technical issues that are exclusive to a select few.
Energy weapons are basically everything for the Advent. If in doubt, just check your ship's statistics towards the bottom while the ship is in range of the aura. It should display "X% increased cool down rate."
This ability is researchable for the Kanrak assailant. I was wondering, does it allow them to fire an AOE missile once every five seconds, or does it change their mode (similar to a siege tank) to a slow, yet AOE attack ship. I see my ships auto casting it all the time, but I can't figure it out. Also, does their damage increase or decrease? Thanks to anyone who can answer!
Bump...
The tooltip is a bit ambiguous. What exactly does resurrection do?
I know, many of you enjoy the normal pace of the game and NEVER want to see any speed changes, but I was wondering if there will ever be a 2x or 4x speed option for multiplayer as there is for single player. Even a 1.5x speed would be awesome. The game is great how it is, it's just that sometimes you can't even start a game because of time constraints. Saving the game is an option, but getting everyone online again can be quite the hastle. Are there any plans of an update regarding this in the f