Nice stargate and loading screens, hope this mod comes out soon- looking forward to it [e digicons]|-)[/e] good luck, Bloodfang99
bloodfang99
I agree, great model
Ok I thought I got it wrong so I looked it up and it turns out that its six Mark IX "Gatebuster" Naquahdriah-enhanced nuclear weapons and four decoys. A few suggestions, - The Asgard have Explosive Suppression Systems that neutralize explosives inside the ship (mentioned in Nemesis) and seeing how the tau'ri have a database for all asgard stuff... anyway what I'm saying is that it could be a research that makes human ship immune to nuke beaming. - The time dilation technology co
Will the bc304 be able to attack planets? I only asking because the Prometheus and Daedalus class ships have both attacked planets using rail guns, then of course theres the horizon (With 14 nukes). It just seems like more then just one type of fright should be able to attack a planet. Just wondering, Bloodfang99
[quote]thanks, and what do you mean about the shield color?[/quote] If I remember right when you first started making the wraith based of the advent the shield color was green when attacked, o and the shield wasn't around the whole ship- Btw I think that the psycho chick he was talking about is the one in the Aroura's vertural world that was really a wraith. Bloodfang99
Hey just wanted to say that the hive ship looks great, also were you able to fix the shield color? Thanks for considering my ideas- Good Luck, Bloodfang99
I was thinking about nuke beaming and something that would make losing a high level cap. ship not as bad would be having the ability to train ships to level 10. Anyway just a thought, Thanks - Bloodfang99
I'm sorry to ask but why do I feel like all of my questions and suggestions are being ignored?
Ok just to add to my post earlier (If anyone read it (you'll like the ideas)) - I was thinking about how there have been a lot of ships in stargate that have taken large amounts of damage caused by the blast wave from a ship exploding, anyway I thought it might be cool to have some type of damage be done to all (even ally) ships near by an exploding one- If you like this idea you could possibly do this by having all (or just larger) ships have a passive ability that when they die to mak
Hello, I was thinking about the 304's nuke ability and maybe to balance it a bit you could give the wraith/reps a ability to not beam aboard nuke for 15-30sec. with a 5-10min. cooldown. You could say its a jamming signal and it takes 15-30secs to hack. Anyway just wanted to add that- Also will the cap. ships have nuke beaming because if they don't it would kinda be silly to make some advanced warship the isn't as powerful as a heavy cruiser O (last thing..... really) I think it
Well that was off topic.... Anyway quick question- after the Tau'ri what race are you focus your work on (Derbal213, Eomega)?
I have to say, Kick ass BC304
The new researches look strangely familiar, lol Anyway derbal213, When I said for two bc304s to be able to kill a hive when fully upgraded and only sustain minor damage....Um one exploding and the other barely surviving isn't what I meant. :p But thats just me. Good luck with the mod guys, Bloodfang99
[I]I am planning a strong planetary defense for the Tau'ri that uses a similar design to the Ancient's super-satellite weapon. It will have a bit of an Ancient look to it(hopefully) and use a similar beam type weapon. Though, it will be a lot weaker than the actual satellite. It won't be able to kill one ship instantly, but will be able to withstand a little more than the the satellite in the show. I am currently putting the final touches on the research tree as it stands now and more info will
[quote]Nice! Now we just need to make sure the Babylon 5, Star Wars, and BSG mods keep going along, and we'll have an awesome selection of mods for every cool showThen we need an unbiased person balancing the game...Personally, I would make Trek the best, considering they can go a LOT faster than anything here in normal space...[/quote] Trek??? Sorry but what are you talking about?? O and sorry about the double post, forgot this in the last post and no edit botton
[quote]The shows dont have many lighter ships.The Wraith Darts, Cruisers, Hive ships.HumansF-302, Prometheus, Daedalus.Goa'uld/Lucian AllainceDeath Gliders, Cargo Vessels, Alkesh, Mothership, (Anubis SuperMothership??)AsgardBeliskner, Daniel Jackson, O'NeillAsuransAurora class ships...I think the mod needs some more ship types...[/quote] The mod has a lot of fan-made ships, O and btw this mod is only going to have races from Stargate Atlantis- Wraith, Asurans, and Tau'ri (Human
Hey, I was wondering if anyone- derbal213, Eomega- could show a ship list of the Tau'ri/Human ships - Frigates, Cruisers, Capital Ships Anything that would be great, Thanks- Bloodfang99
Hey I worked on a research tree this morning and I was wondering if you would like it. - Equals how many research centers you need for that tech. (This is all for the Tau'ri) Gua'uld- -Basic Energy Weapons 1 (Weapon Upgrade) -Basic Energy Weapons 2 (Weapon Upgrade) -Basic Energy Shields 1 (Shield Upgrade) -Basic Energy Shields 2 (Shield Upgrade) --Naqueda Enhanced Warheads (Missile Upgrade) ----Naquedria Enhanced Warheads (Missile Upgr
A idea for the third alien research could be reverse-engineering, Some examples of what can go here are- Gou'ald based shields ((first shield upgrade) leads to Asgard shields then Ancient) Naquadah Basics (leads to)- Naquadah enhanced missiles, Naquadah reactors, Naquadria hyperdrive (first hyperspace upgrade) Cloaking (this should be for jumpers and BC304s(I'm not sure if this should go here or in ancient)) By the way you should at least make BC304s stro
Have you come up with a model for the stargate yet, because if you have pictures would be nice (i mean really cool) Anyway if you haven't you should try using the advent's cap. ship factory, I looked at it one time and thought it would make an awesome stargate it even has a part in the ring where you can put symbols- anyway just a thought.
Thanks for considering my ideas- Another type of research could be exploration- This might be something like colonizing other worlds (ice,volcanic) along with scout ship upgrades (like the probe upgrades for advent or the stealth upgrades for the vasari), and of course there is population, logistics, and tactical upgrades For Replicators- (there might be something like)- Ascension- I'm not sure what this would include but i remember that the Atlantis team found out that the
Hey guys I had some Suggestions for the research/artifacts- For research- Asgard (as you already have) + Asgard Core (Minor additions to shields/ weapons/ hull/ speed/ hyperspace opening time/ Antimatter) Ancient- ZPMs- (increses Antimatter/Shields/Ship Speed) Drone Weapons- (Adds Drone Weapons to ships) Ancient Weapons Platform- (Allows you to construct an Ancient Weapons Platform- (Season 1, Episode 19 - The Siege Part 1)) Ancient Sh
Nice explosions. I have to say though, I think you picked my most disliked metallica song
have you considered the damage from the asgard beam weapons? 2 shots for a hive ship 3 for an ori warship 6 for an ancient warship?
Sci-fi channel sucks for most things but i like it because its the only channel I get the shows Stargate, so I'm happy its around (I miss SG-1 though :SNIFF!: )