well I also read in the modding text that came with the complete dev kit that it doesnt matter if it is ASCII or Binary, so for now, I have just substituted ASCII for the binary for now.
GenSeveron
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It is a different code instead of the original ASCII that they originally released. That is what this mod was originally for. I wish that they would have left it ASCII so I could mod a few other things, but alas, with the last update, It switched all of mine. Now question is, is there a way to translate it to ASCII to mod the entity file then switch it back and have it work.
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