Lord_Set

Lord_Set

Joined Last seen Member # 3102321
1 Posts 11 Replies 550 Reputation

The 1.83 Update also disables any sounds linked to weapons classified as lasers or autocannons. With mods or stock game, non of these sounds work.

35 Replies 176,370 Views

Is there anyway you guys could find a way to allow more than a single faction change. It could allow for some interesting tech options to allow multiple branches within a faction. Even a "If Unlocked then "Insert_Research_Name_Here" Unavailable" option would add some serious complexity to a tech tree.

543 Replies 1,410,453 Views

It is not dead, far from it. I post everything to Moddb. Moddb is organized and allows me the control i desire. I update it almost daily. With models and information regarding my big Sin overhaul. So please stop by and dont be so quick to call it dead.

19 Replies 21,332 Views

A friend of mine pointed out this thread so i could suggest combining resources. http://www.moddb.com/mods/mass-effect-dawn-of-the-reapers I have already done quite a bit of leg work.

153 Replies 96,186 Views

Hi, i'm Lord Set the founder of Mass Effect: Dawn of the Reapers. This is mod being created to emphasize and glorify the space aspect of the Mass Effect Universe. For fans of Stargate Invasion you probably remember me, i helped out back in 09 when the mod first came into existence. I have about 10 years of modeling experience and a love for all things Mass Effect. If you are interested in keeping up with it, it has been posted to Moddb. There are daily updates, and i'm still looking f

19 Replies 21,332 Views

[quote]Now that you got a rough image for the F-302s, are you guys going to cook up an X-303 for bombing?Side note: Puddle jumpers can not be used as scout ships: They have no hyperdrive. Could this be researched in the tech tree? Who knows.the FF-303 will be a Frigate, not a bomber. As it stands, the 302 will be the fighter, and another, more advanced version of the 302 will be the bomber. For the Jumpers, like I said before, they will be fighters/bombers for the Asurans, as they are small, no

2,178 Replies 5,307,343 Views

[quote]Hi remember me...(sure you do)So as first change in your mod you should change the wraight hive (it looks made in lego) secondly if you want we have the Poseidon and the Achilles coming up as for the basic ship of all the other races.[/quote] See heres the thing Piper i know you think your awesome and good but next time you get an idea and i want you take this to heart first think about what your gonna say, then call yourself a retard, then look for the closest person have them c

2,178 Replies 5,307,343 Views

Ok people this isnt really that hard lets see here there are 3 yes 3 and one more time thats[B][/B][U][/U][color="#FF8C00"]3[/color] just for those here who like colors, these races include TAURI (HUMANS), and agian in caps for the special people here who dont understand, ASURANS (ANCIENT REPLICATORS), and finally WRAITH, yes thats right kiddies WRAITH and once agian WRAITH. ok i know everyone and there mother loves to back seat mod but for now Sins supports 3 races so until that changes lets re

2,178 Replies 5,307,343 Views

Aight dude haha not to sound offensive but i did not even begin to start reading the book u posted but we have posted the race list and we have said many times that we are using Asurans, Tauri, and Wraith now we have ship lists build list and please if u have ideas and stuff feel free to go to the site and post some, and um dude seriously there is no kill like overkill try and spark note them in the future for us not as brilliantly intelligent as yourself

2,178 Replies 5,307,343 Views