if you jump an orky into grav well with another orky, one gets disabled. I think the jumping orky is bullshit.
HouseRalan
Bump. Just give community source code and a year...
or what, you'll spoil the game for us by telling what's chasing the vasari? [e digicons]}:)[/e]
Don't feel bad Ace, most older players still think they see the hot, young woman when they look at SOASE. If you see SOASE as the aging hag, just remember SOASE puts out and has a lot to offer. Get into modding the game, but at least get into it. It's not as glorious looking as newer 4x RTS's, but it does have some depth. J
Ship crews give their ships names even if said ship isn't going to be around long. It's just one of those things that could give more immersion that wasn't done.
take the game as it is. if you want different, get a different game for it.
LOL, you gotta troll my posts at least a day after I post them.
Be honest in naming matches with a name like: 5v5 +-3 to dumps
For GalaxyScenarioDef: "PlanetOwnerIsPirateWithChance" for variety at pirate base Clear cut research modifier that disables another research item and vice versa -not even sure if that'd be a bool or float, but why not wish big. Yes, I know the declare faction items are their... but easier so we can make research paths like going hull points or regen, shield points or regen, weapon damage or cooldown, etc... It would be cool to be able to gain bonuses by killi
muahahaha, will be fun then.
Pirates have research items -Stardock, do they do research now?
Eilarais, 7DS did the same thing for its refineries, but then we boosted the cargo level. Another thing that really helps, but requires some work, is to increase the map scale x7 (most are 25000 units, so 175000), and baseHyperspaceSpeed (in Player(race).entity) is x7 also (base for vasari is 29500, so 206500). This way, planets are more spread out and you don't notice because ships travel there 7x faster -all balances out. Reduces lag by a lot.
The mesh and textures have been in the game since vanilla sins. Everything is in txt format, not bin so it's easy for people to see what's been done. Zombie, if you'd post those on 7DS secret hideout, I'll work on getting them in.
just downloaded it, the only issue is that it takes the decimal value out past the millionth. Resize the mesh 1.75. It seems to work nicely in game despite the decimal issues. Sins 0.000000 Little Helper 0.00000000 or 0 TXT MeshData hasValidTangents TRUE BoundingRadius 507.000000 MaxBoundingExtents [ 125.284264 165.461853 463.409637 ] MinBoundingExtents [ -1
Darksxx, So the cannon just nukes the ships/structures/stabases in orbit without taking out the planet? Nice. Then you just go in and bomb the hell out of the planet. Sounds good. If the buff is set to take out fighters, set to to 250. 7DS found if the number of fighters is -1, the game can really get clogged up if there are a ton of them present. In the BuffCannonShell(race)Spawn file for one race, we made separate buffs for fighters, frigs, capi
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8 in dev.exe just this month , but they got fixed. 4 in Rebellion 1.03 which makes me want to wait a month for the next big patch. Great, now even the digi*cons on the forums are giving me shit.
Yarlen, do the pirates research the research they have?
Why is your tier in Pbhead? Sounds like an old Reese's commercial, but more disturbing.
he does not troll, he's ascended to the Mecha-Troll level. and yeah, I'm just a whore.
we'll, its the phase jumping one that's in question. modders will do whatever the hell they can do, but people with vanilla are fairly stuck with what's on the disk.
Just throwing it out there to see if people back this. I, personally, think all starbases should be able to move about the gravity well, but not phase jump -it effectively gives the player 2 titans on the field whereas all other factions only have 1. This is not me trolling or hating. If I do either, it will be obvious and EPIC! So, for removal or not?
I have 3 achievements. I *(^*^%$ over the TEC, Advent and Vasari. Does that make me an achievement whore or just a whore?