Yes to prefab solar systems and planets with moons (1-4 that are basically dead asteroids). This is space, don't be afraid of dazzling us with it. Quick games with set tech levels. It takes a long time to tech up to level 7 and 2 in each area or even stage 4 in each research area. Being able to jump into a match starting at Tech stage 4 with a max of 6 and appropriate resources so people can jump into a fight would be appreciated. Kill the idiot spawn rushing with planetary
HouseRalan
The Galaxy Forge Map: [link="http://home.comcast.net/~futher/Invasion_Corridor.rar"]Invasion Corridor RAR[/link] and [link="http://home.comcast.net/~futher/Invasion_Corridor.zip"]Invasion Corridor ZIP[/link] WMV of the map in action. Might be the map size, which is huge or the volume of space per pixel. Occurs in this custom map. In those that came with SINS, there isn't a problem. [link="http://home.comcast.net/~futher/invasion_corridor.wmv"]Invasion Corridor -InGame 60Mb[/l
why is it that sometimes when I make a map, when I zoom to a planet with units are they not easily visible? They are hidden unless I click them in the side bar and zoom in close.
What truly sucks unless playing MP is the lack of even the simplest of objectives other than, "destroy the npc's". No conquest objectives, build rewards, nothing at all. Even in MP there aren't any real objectives other than, "destroy all players" which usually involves spawn rushing the opponent with the cheapest tactics possible because interplanetary defenses are laughable. Gauss Guns, supposed anti-fleet platforms that can't insta-wreck a missile frig or seige frigate? Hangars with fight
[quote]The TEC are about strapping guns to yachts, liners, and cargo ships. Deal with it.As many have already said here, the tec are supposed to be basically a bunch of rusty old tin cans with huge guns strapped to them. Im sure that that is what we would do if we were suddenly caught in a war with our pants down without any weapons, we would improvise, use jeeps and strap machine guns to em', put bombs in airliner jets, thats all the tec had at the start, old weapons that they had to improvise.
At least Stardock didn't tell you to Fob Off. They wanted a pic of the box and such. Most companies wouldn't have given the benefit of the doubt. Check your CD/DVD drive for read errors. Try backing up all important stuff, write HD to 0's, re-install everything from the OS upward, get AVG or other anti-virus/malware proggie, get the most recent drivers and try again. If none of that works, make lego ships based on SINS pictures and play it in the backyard with your kids.
Please, Add more functionality to GF for the notepad impaired. ;) Wormhole to Wormhole connections built-in are a must.
[font="arial,helvetica,sans-serif"]Relink for easy printing or viewing. [link="http://home.comcast.net/~futher/GFBG_zoomba.htm"]Galaxy Forge -Beginner Guide by Zoomba[/link][/font]
The Vasari ran into Daniel and Marty :SURPRISED: If you're gonna go DUNE... Go all the way
EVE was fun... Great "Sandbox", but too many turds. :LOL: CCP isn't likely to give you permission, but ask away. I think the possibilities are great for RP leaning mods: Amarr vs Minmatar, Gallente vs Caldari. Just making a Mod for all 4 would be a balancing nightmare not to mention trying to come up with fittings that translate into SINS. Amarr -crap shields, heavy armor but slow repairing, short range pulse or ranged beam lasers only. Minmatar -fast, so-so shields/armor, varied
Release in stages. Earth Vs Minbari Narn Vs Centauri Babylon Vs Earth Vorlon Vs Shadows Of course a "Third Space" just for fun Coalition (Narn, Terran, others) vs Shadows You have a hellish task before you, I pray your friends and family still recognize you when you emerge from the computer room ;)
The option to disable the OMFGWTF stuff from MP matches would be nice until the DEVS figure out what to do.
to the OP, Spoken like a true EVE player :p That your ships and enemy ships slow to a stop to fire weapons would logically dictate that a CAP ship would immediately be able to wtfpwn cruisers and frigs, but thank the DEVS that the CAP ship doesn't or people'd just take 1 or 2 CAP ships in and mop up. I kind of like how the CAP ships are and not the wtfpwnmobiles other games make them. Would be cool to be able to set heavy guns/missiles against larger ships and put smaller guns/miss
So I want to play the SP stuff as "Player X" and son wants to play as "Player Y", I tried doing a dual install -one install to drive 'C' and copied to drive 'E', but all the save game info is in one place 'docum.... blah\blah\settings' folder. So I guess the only way is to just stay with the single install and whenever I play change the name to "Player X" and when he plays changes the name to "Player Y"?? Just want so
All the trolls can bite it. $40 bucks for some skirmishes and no story/campaign. Pretty damn sad that the DEVS couldn't hire on a couple of low-end (seems that's all other companies do) sci-fi short story writers and throw out 12-20 missions per group for some depth. Guess all it takes to make a successful game is outdated graphics, game reviews by 16 year olds with either an IQ of 70 or off their Vitamin-R, and trolls that bandwagon against anyone critical of mediocrity. I'l
Seriously... Great graphics and so-so combat, but seriously... No Campaign? 3 Races... no story? Just lots of little SP skirmishes as prep for MP matches. FFS, Even Metal Fatigue had a campaign for each of its 3 factions. I sincerely hope the DEVS will design a campaign, if not for each race, then something more than just gimpy skirmishes that prepare a player for multiplayer.</FO