Ultimate_Trekkie

Ultimate_Trekkie

Joined Member # 3110874
1 Posts 25 Replies 227 Reputation

Hey um I've been playing your mod (I think it's pretty amazing btw) for a while and I just had some questions...I'm really sorry if I repeat something that has already been said. Some of the Klingon Birds of Prey, especially the ones being called in for reinforcements, don't appear properly. The top part of the ship is just missing and you can only see the bottom. I didn't know if this was some screw up on my comp or if the work just hasn't been done yet.

5,100 Replies 12,673,241 Views

Hello I just wanted to know how to add my own music to the game, so it will be played in game with the original music. I don't want to play the music with another program in the background. I want to integrate it into the game. Any help would be appreciated

5 Replies 10,002 Views

Hey darkshimmer I haven't been able to play the new mod 0.03c too long, but one thing hit me right away. The torpedoes (or missle damade) for the Federation no longer make any sound. That can't be right. The phasers and plasma damage work fine. Also it might just be my problem, but I find the sound for the plasma damage to be incredibly annoying, especially because they are fired so often. Is there some other sound effect that could be used. If not, can you tell me how

1,754 Replies 4,114,235 Views

I have yet to play the 0.03b demo, but I am desperately looking forward to it! I do not think that the battles need to be slowed down any more, it is perfect the way it is. Also I definitly look forward to the Cardassians becoming their own team. Great job guys, I haven't played a game this much in a while.

1,754 Replies 4,114,235 Views

Hey I was wondering if the cost for the Melek class ship was a mistake. It is only about 2000 credits, which does not make sense compared to the cost of all the other ships. I was also wondering why the D'deridex capital ship and other Romulan capital ships don't have beam weapons. I thought at least the D'deridex did.

1,754 Replies 4,114,235 Views

Hey Major Stress and Darkshimmer I haven't play 0.03a3 long enough to really comment on the Romulans, but so far the balancing seems great! The lowered cost is good. I think that the added time to build and added fleet cost for ships was a good thing. The Lakota variant really feels like a capital ship now. The game so far is absolutely amazing! I just wanted to ask one question. In 0.03a2 I noticed that the Lakota variant capital ship actually upgraded as it leveled up.

1,754 Replies 4,114,235 Views

I think the cloak is amazing! It is cool. It works well. Sometimes it looks a little weird. It would also help if you could tell whether a ship was cloaked when zoomed out. Sometimes I had to zoom right in to an enemy ship to figure out why my ships wouldn't attack it. A happy medium for combat speed is definitly what I would go with. Also, I think maybe it is because the capital ship stats don't upgrade that they seem to die so easily. Killing a level one

1,754 Replies 4,114,235 Views

Hey, How come the capital ships won't upgrade when they level up? Also i find the Federation cruisers to be kind of unbalanced. The Akira is by far the best. The Defiant costs too much, I would just get a capital ship. The Intrepid just isn't worth the cost, the Akira does more damage for less cost. The last cruiser doesn't have enough antimatter to make the repair ability useful and it doesn't have enough fighter/bomber squadrons to be useful either.

1,754 Replies 4,114,235 Views

Hey guys, THIS MOD IS AMAZING! I would have to agree with Ryan though. Sometimes the combat seems to go by too fast. My capital ships just seemed to die quickly. Also there aren't enough special abilities, especially for the capital ships. The Galaxy class has no special abilities until Level 6. Also when any of my capital ships leveled up they didn't gain more hitpoints or shield points. It made leveling up pointless. It seemed like shield recharge rates and planet pop

1,754 Replies 4,114,235 Views

Quoting Ultimate_Trekkie, reply 9 why not just create some similar looking Cardassian Ships that just have different abilities, or stats. Quoting NowhereDan My guess is because it's a lot of work to create a whole faction with its own structures and tech tree. [/quote] Yes, but the Cardassians are a huge team in the DS9 series and in some Next Gen Espisodes. They deserve to have their own team,

1,754 Replies 4,114,235 Views