LoneAutoShotgun

LoneAutoShotgun

Joined Member # 3112342
1 Posts 2 Replies 244 Reputation

[quote who="Maktaka" reply="6" id="3103118"]To answer your mod questions, no and no. Sorry. How is Steller Impact by the way? I've been meaning to check that out.[/quote] Stellar impact was a bunch of fun. I do enjoy just flying a spaceship about and torpedoing stuff. But now it is in the middle of converting over to being on Steam. I wouldn't pick it up until it's officially released over there.

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Figured I'd put out the post and see if anyone agreed. I lean much more towards tactical real time games and strategic turn based games. Relatedly, I find that when a single match requires multiple uninterrupted hours it's very hard to schedule. Asynchronous games (of any complexity level) or simple 15-20 minute games usually get around this issue. Actually I suppose I should straight up ask. Is there a tactical fleet only mod to Sins? Or, and don't shoot me for asking, is

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So I am a huge fan of Sins of a Solar Empire. But after playing each expansion, I keep thinking that I only really want to play the original. The problem is that the game suffers over the concept of "more is more." The game started out complex enough already:4X, three semi-diverse races, three major resources to gather, a tech tree that took hours to complete, RPG manaagement of capital ships, ship abilities, and allegiance/culture. Now we've added starbases that require tons of upgrading

12 Replies 7,763 Views