Is there a possibility that this mod will be released for Vanilla Sins??
redrevolution129
will this work with 1.17
banned for not banning and violating copyright laws
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I think that Abrams has more for us "pure trekkies" than we think he does. From watching the new movie god only knows how many times, i think that we can expect him to not stray from the original underlying theme of the show which is what we all want. Im afraid to say it but i think with out this remake the Star Trek franchise we all know and love would have died. But on another note i think well see some of the wars that the Klingons and the Federation had before they made peace as oppose
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Ok so im about to go pure nerd here but . . . Did anyone watch the show Enterprise. It was susposte to be the prequeal to all the shows and in one of the episodes there was a crashed borg ship in the arctic and it sent a signal to the rest of the borg off in the Delta quadrent. So Abrams could go in that direction if he wanted to but i think it would be for the best if he didn't. I never liked the borg the got on my nerves. But to Mooster, i grew up on the show. My dad showed me the original,
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XselenS I apologize for doing this on your thread but you seem to have people who actually know what their doing with sins. Im about to have my hard drive replaced and i will lose all my sins info. Is there a way that i can patch sins only to V 1.12 i dont really wanna loose any of my mods because most everything ive run across works with 1.12 and it seems like a good version. Any help would be appreciated.
Ok Ive been out of the loop way too long so i have two questions. 1. Have you released the version with Bailknights mod? 2. What will 1.2 have in it?
so is this mod comming out anytime soon
ima put it out here . . . 133
I use the Kol to clear a path for a colony ship till i can muster up enough money to buy a Colony Cap (Name alludes me now) then a marza third. Its hard to stop those three.
Can it support Highest settings for an entire game
Cool thanks [e digicons]:thumbsup:[/e]
To Ordian: Thanks alot I'll look into it. To XselenS: You said you had merged Bailknights's mod with yours already. Would it be possible for you to release your mod with that before V 1.2 comes out?
Ordain do you have a link to your mod id like to check it out
I love the mod its good [e digicons]\o/[/e] it was worth the wait. But it need BailKnights' Graphic mod and i think for the next patch you should give the factions research to make them more resistant to black holes not impervious to make it easierto pass through if you need to get to some planets on the other side.