OldnRusty

OldnRusty

Joined Member # 3115178
1 Posts 3 Replies 82 Reputation

Thanks for the many responses, I goofed around a bit before lack of sleep caught up with me and your instructions worked great... Now I have another WTF moment.... LOL All I did was increase the weapon damage numbers on the battleship, and instead of having to wait for a few levels to get a squadron of fighters I changed the starting command points... To test out my new beefed up battleship... I started a game and went to an unexplored planet... and started attacki

8 Replies 2,660 Views

The artifacts and bonus perks ya find exploring are pretty random as far as I can tell... the only constant one I've found is that when you finally get strong enough mid to late game to get rid of those damn pirates... their asteroid is almost always a penitentary<--sp colony that gives you the same bonus all the time. Taking it over isn't worth much other then tactical positioning...and also the satisfaction of kicking those pesky bastages out of their home..... after they've been bugging

8 Replies 8,278 Views

Ok I guess I should start by saying that the last time I modded anything at all was Freelancer.... I was pretty unskilled at that... I just goofed around with very simple things to make my single player game more fun after I had finished it: starting credits, starting ship available was the Titan... changing out engines and stuff that was already in the game.... This should be very similar no? I followed the steps on the beta tututorial from ironclad.... <

8 Replies 2,660 Views