I agree with Archonsod. I hope the range is not increased. The damage and antimatter removal to enemy fleets bypassing their systems is already very powerful. This includes multiplayer games if you get to a very late game where you would start to build them.
cpw20
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[Request/Feedback/Bug] Sins of Solar Empire: Entrenchment starbases Truely useful only Vasary starbase ):
in Beta Feedback
I disagree, all of the factions starbases are currently very powerful when used in synergy with structures, units and particularly mines. One is powerful, two smartly placed in neighbouring systems at a choke are devastating and have no trouble in stopping fleets of greater cost (wrt the starbases) progressing further into your systems. Sending a load of ships to pillage behind enemy lines is now, thankfully, very difficult to achieve against an opponent with a superior economy and infrastruc
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