So, is this officially dead? The only mod that seems to include these textures is Celestial Bodies, and the planets just show up normal sized for me.
SHodges
Generally, if I had to pick any one unit to mass produce it would be the capital carriers, or the pocket carriers if we're just doing normal ships.
I know of one, because it stepped on Halo Wars' toes. Thats a weak reason to refuse to consider a mod.
I've used fortifying to great effect in the single player game. I haven't done too much multiplayer yet, so I can't really comment on it's effectiveness there.
[quote]Umm.. I think you guys are missing a very important part here, something that may just derail this mod:Believe it or not, you DO need permission to use Bungie's ships, both from the game and from the books, in the mod. Even IF you created them from stratch, you are still using their likeness and names, not to mention you are also using a copyrighted title IN GENERAL.Their game, Halo, and all material related to it are copyrighted UNDER Bungie, meaning: You need their permission.So before
Well, if we're talking about theoretical units... I don't know if it's actually possible to [i]add[/i] a race into this game yet, so I'm assuming the mod would just be using the TEC and replacing their units with UNSC units. So I guess the obvious replacements would be Gauss Defense Platform = [link="http://halo-gamespot.wikia.com/wiki/Orbital_Defense_Platform"]Orbital Defense Platform[/link]. Pretty obvious. They pretty much fulfill the same purpose. The ODP's might have t
It's a good idea, and most of Halo's space combat would translate pretty easily into the game, but I think it would be pretty hard to get a project like this off the ground. I think we'll probably see one million USS [i]Enterprise[/i] downloads before we get a single [I]In Amber Clad[/I] :(