npc_gman

npc_gman

Joined Member # 3127041
4 Posts 5 Replies 140 Reputation

Well, I have been playing the game for a while, but I have yet to learn to control my ships on the Z-Axis. I bound that function to Z, and i have tried every possible click and press key combo, but I still can't control my ships Z-position. Can anybody help?

2 Replies 7,244 Views

So far, I have not regretted purchasing Sins of a Solar Empire. It is currently one of my favorite games, and I hope it continues to be. I also enjoy the soundtrack, no matter how repetitive. I especially enjoyed the main menu "hymn". I would like to legally posses these tracks, and I was wondering if Ironclad would ever release these for free, as a download, like hegemonia did with its music. I know that there are certain issues that would stop this. Thanks... :3

1 Replies 6,367 Views

I personally would like to see mobile frigate factories that take up two or more capital ship slots and a hell of a lot of supply. They would be slow, and poorly defended, but well armored and capable of jumping.

272 Replies 436,514 Views

I have thought about this a bit, but why don't factions have some basic defense guns on their factories and such? I would expect a factory to have a measly little peashooter to attack fighter craft, since they are valuable structures. Yeah. Also, every space game that I HAVE PLAYED had the typical system of ship destruction: You shoot, the ship explodes in a spectacular fireball. But, what if a ship was shot up, and virtually destroyed, but it did not explode, say if the crew managed to turn

7 Replies 12,310 Views

Recently, there has been a plethora of threads regarding the recently announced expansion. Since I am willing to pay good money for it, I hope that the game designers at least look at some of the posts regarding what the community wants. Here is my worthless suggestion that has probably already been posted, but whatever. What I would like to see in SoaSE is a mobile shipyard. This would in essence be a frigate factory, but capable of moving and jumping to other systems. A structure-ship like

0 Replies 4,154 Views

I would prefer to see Sins without cloaking. Cloaking is good for games where micromanagement is key, and I admit that you still have to micro in Sins (but rarely, especially with capital ships, in my week of playing the game). Also, I don't want to have to purchase a special detector unit in order to see a swarm of cloaked little ships that are chipping away at my flagship. You may be invisible, but you still emit infrared radiation. Considering that the Sins universe is ahead of our time, they

8 Replies 14,287 Views

I would prefer to see Sins without cloaking. Cloaking is good for games where micromanagement is key, and I admit that you still have to micro in Sins (but rarely, especially with capital ships, in my week of playing the game). Also, I don't want to have to purchase a special detector unit in order to see a swarm of cloaked little ships that are chipping away at my flagship. You may be invisible, but you still emit infrared radiation. Considering that the Sins universe is ahead of our time, they

8 Replies 14,287 Views

Oh, blessed is this thread! A shining bulwark of hope against the opression of space-elf fanboys. I don't feel alone in the universe anymore... What would be nice to see would be a race of primitive humanoid creatures who raise large space-whale like creatures, and mount armor on them, like battle elephants... but in space, of course. Sort of like space-Mongols, yes, thats it, Space Mongols. Oh, I would like to see feral space creatures... that would be nice, killing them for b

59 Replies 91,363 Views

I dont have many complaints about this game, in fact it fits my style of play well, but here are some things in addition to those before me that I would like to see: 1)ROTATING TURRETS I like the unit detail of such a huge game, but is it possible to give vessels rotating turrets or broadside guns that swivel? I know this will eat up processing power, but Maybe this should be optional for low-spec machines. The ships do look a bit silly firing any way they please while the turrets and ba

272 Replies 436,514 Views