zephyr89

zephyr89

Joined Member # 3128227
1 Posts 2 Replies 57 Reputation

[quote]Sins only uses a second core for texture loading, most of the real work is done on one[/quote] A patch that allows full usage of both cores would be extremely helpful in improving gameplay. I don't know if this would require a lot more work but I am guessing it would be on the harder side. :NOTSURE:

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I played the 6 comp 51 planet mission i am on again and checked the processor usage in the task manager. It never went above 60%. So, either my processor is not the problem, or sins doesn't take full advantage of 2 cores, which i am almost certain it does.

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when playing a 6 player map, the game is lagging even at low settings. I know from expierience that this shouldn't be happening. I have a AMD X2 3800+ and a 8600 512MB GT with 3 gig of system ram. I began searching for clues as to why it would lag. I found my answer in task manager. other games that i play on my comp such as BF2 (mods of course) FFOW Oblivion etc. all use 1 gig of ram or more. I discovered that sins only uses around 550 MB of ram.

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