I must say, Dev, playing this in Vanilla Sins really makes the game. My friend and I were literally shocked at the improvements you've added, and how smooth everything went. You've taken all of the best things of the great mods (just the fact that you took the time to make sure they were compatible gives you kudos), added in your own touches, and made one hell of a playing experience. On behalf of my LAN team, Thank You. Somethings I suggest: If y
Deas_Irae
Hey dev team, I know you hear this alot, but I absolutely look forward to this mod, and think that, from what I see thus far, you've done an outstanding job. Keep up the work, release when you feel its done, and rest easy knowing many people are going to literally play the sh** out of your mod when that happens. :)
'Preciate it. No offense to the hard work of everyone else, but my mates and I really just enjoy Sins Plus for our LAN sessions.
Hey guys is there a version of this mod compatible with Vanila 1.16? Thanks.
Hey WLd, just want to say that my mates and I love your mod and would love to see a compatible version for 1.1... just providing support.
Great talent there - I would like to ask that you make more! Don't stop at 3 when you clearly have the ability and skill! :)
Ethics smethics!
There is no such thing as Space Ponies.
Famous last words.
I would actually like to see a sequence of novels based off of that story, which was actually very profound and interesting (for those who do not know: Earth was lost to us (I forget how) and a large number of people escaped aboard two((?)) spaceships, one of which arrived in the Alpha Centauri system and landed on a planet inhabited by "PsiWorms"...factions arose, people rebuilt, etc, etc)
Oh that's right the Firefly GN came out... anyways, yeah - interesting idea. I don't know how you will pull it off, although I imagine the battle between the reavers and the fed armada will be a huge source of your research... One major problem: What role will "Firefly" class transports play in a game like Sins? I imagine a random model for trade ships could be it, and the Firefly would just be an easter egg... but anyways. Have fun, good luck.
Annatar, hate to be a stickler, but the original claim was that Starcraft Two will not be good because Warcraft 3 was nothing new and innovative or strong as an RTS. Then the thread moved on to a few other topics, but the gist of those dubbed "anti-Blizzard" has been to find different reasons why Starcraft was a flop and Blizzard is a cigar-filled building of semi-professional developers who use their media connections to sell games...or something like that. Problem with finding reasons why Star
Mmm, please, Uranium, I gave you the decency to read your entire post and made myself comprehend every sentence. Warcraft = RPS. No 'g'. Please, I really am not making this up: Warcraft 3's genre is clearly labeled as an "RPS" - Role playing strategy game. Not role playing game, not real time strategy - role. Playing. Strategy. World of Warcraft is the game that has 10 million subscribers, the game you so heatedly bashed on for being a pathetic excuse for anything resembling a good game
Yeah, Clover, I saw that and slapped myself in the head. I think we are all in agreement here that, well, this thread... not so useful anymore... great points everybody.
With the patching comment, I would just like to point out the frequency of which patches have been released for Sins ;-) Again, not bashing the game, but simply wondering why you are here if this game is so similar to a game you simply cannot believe is any good...
Okay, judging from the gist of what you said: A game can not be good unless it does "new" things. Please, argue that sentence alone, but you can not edit the posts you have already made. And please, when you read this, realize I am not insulting you, nor do I try to, or aim to, or even wish to: I am simply hoping to correct what I see as a horrendously illogical and wrong argument. I ask you, what has Sins done that is "new?" Space battle? Oh wait, Homeworld did it better.<br/
Okay, I do not want to insult you or turn you off from my logic, but most of you "bashing" Starcraft and Blizzard ("bashing" if you will) are wrong. First point. Blizzard is the name of a company. This company is subdivided in to three companies, each one responsible for a different highly successful Blizzard title, namely the Diablo, Starcraft, and Warcraft franchises. The success or failure of one franchise [B][I]can not[/i][/b] be mirrored on to any of the other two. Second
Danke, mates. I have noticed an interesting thing about trade ports though - when you hover your mouse over your credits, a few phase lanes turn white - I am guessing these are meant to be trade routes, but even if all of my planets are linked and have ports, I rarely see all of the potential routes turned white; actually, I mainly only see two or three lines, and they certainly never extend to my ally's planets (my ally being my roommate, with his empire right next to mine...) anyone know what'
Listen to us all, sounding like proper Traders ;) I have a few questions: Distance of trade routes = Each of your planets in a "line" that has a trade port is part of a "trade route"? Is another player necessary, or can your planets just trade with themselves? Secondly, does distance of refinery to extractor effect income rate, or is it the same? IE, Is it beneficial for two planets linked phase-wise, lets say an ice and a metal, to both have their own 3 refineries, or better for just o
Refinery/trade port capabilities, as well as intelligencia and tactical roles. Mostly tho, I want a bunch of silhouetted crew members standing around the "tower" of the Hangar, watching the only fighter-craft of the station dock, when suddenly, glowing alien balls pop out of "warp", prompting a red-alert and the fighter to re-launch against overwhelming odds, and unanswered cries for help and/or mercy....... ;-)
Tiberius, good suggestion, but it is not what he is talking about, because it happened to me - but not with a Progenitor. I was - and pardon the lack of higher brain function, its early, the day was long and involved many emotional tribulations, especially a four hour drive... - anyways, I was the V- race, with the ship that looks like a sideways I and has the Power Surge - you know the one? Anyways, the problem persisted for I don't remember how long. The game is actually ongoing, its a full co
Mmm, Babylon 5 mod... Remember that lovely "Babylon Overture" special in the 5th season DVD... excellent source of music clips (and it makes me weep like a schoolchild). Anywho, I just want to give a big two thumbs up to this idea, like near everyone else has done - altho, like most before me, I cannot offer much in the way of nitty-gritty development. When the mod is finished, however, feel free to know that you will probably end my chance of graduating with anything resembling a passi