Deas_Irae

Deas_Irae

Joined Member # 3128261
1 Posts 21 Replies 1,530 Reputation

I must say, Dev, playing this in Vanilla Sins really makes the game. My friend and I were literally shocked at the improvements you've added, and how smooth everything went. You've taken all of the best things of the great mods (just the fact that you took the time to make sure they were compatible gives you kudos), added in your own touches, and made one hell of a playing experience. On behalf of my LAN team, Thank You. Somethings I suggest: If y

8,423 Replies 15,673,433 Views

Hey dev team, I know you hear this alot, but I absolutely look forward to this mod, and think that, from what I see thus far, you've done an outstanding job. Keep up the work, release when you feel its done, and rest easy knowing many people are going to literally play the sh** out of your mod when that happens. :)

558 Replies 1,146,170 Views
Reply to WLd Mod in Sins Modding

Hey WLd, just want to say that my mates and I love your mod and would love to see a compatible version for 1.1... just providing support.

292 Replies 770,447 Views
Reply to Alpha Centauri in Games

I would actually like to see a sequence of novels based off of that story, which was actually very profound and interesting (for those who do not know: Earth was lost to us (I forget how) and a large number of people escaped aboard two((?)) spaceships, one of which arrived in the Alpha Centauri system and landed on a planet inhabited by "PsiWorms"...factions arose, people rebuilt, etc, etc)

27 Replies 68,236 Views

Oh that's right the Firefly GN came out... anyways, yeah - interesting idea. I don't know how you will pull it off, although I imagine the battle between the reavers and the fed armada will be a huge source of your research... One major problem: What role will "Firefly" class transports play in a game like Sins? I imagine a random model for trade ships could be it, and the Firefly would just be an easter egg... but anyways. Have fun, good luck.

10 Replies 9,260 Views

Annatar, hate to be a stickler, but the original claim was that Starcraft Two will not be good because Warcraft 3 was nothing new and innovative or strong as an RTS. Then the thread moved on to a few other topics, but the gist of those dubbed "anti-Blizzard" has been to find different reasons why Starcraft was a flop and Blizzard is a cigar-filled building of semi-professional developers who use their media connections to sell games...or something like that. Problem with finding reasons why Star

232 Replies 592,396 Views

Mmm, please, Uranium, I gave you the decency to read your entire post and made myself comprehend every sentence. Warcraft = RPS. No 'g'. Please, I really am not making this up: Warcraft 3's genre is clearly labeled as an "RPS" - Role playing strategy game. Not role playing game, not real time strategy - role. Playing. Strategy. World of Warcraft is the game that has 10 million subscribers, the game you so heatedly bashed on for being a pathetic excuse for anything resembling a good game

232 Replies 592,396 Views

Okay, judging from the gist of what you said: A game can not be good unless it does "new" things. Please, argue that sentence alone, but you can not edit the posts you have already made. And please, when you read this, realize I am not insulting you, nor do I try to, or aim to, or even wish to: I am simply hoping to correct what I see as a horrendously illogical and wrong argument. I ask you, what has Sins done that is "new?" Space battle? Oh wait, Homeworld did it better.<br/

232 Replies 592,396 Views

Okay, I do not want to insult you or turn you off from my logic, but most of you "bashing" Starcraft and Blizzard ("bashing" if you will) are wrong. First point. Blizzard is the name of a company. This company is subdivided in to three companies, each one responsible for a different highly successful Blizzard title, namely the Diablo, Starcraft, and Warcraft franchises. The success or failure of one franchise [B][I]can not[/i][/b] be mirrored on to any of the other two. Second

232 Replies 592,396 Views

Danke, mates. I have noticed an interesting thing about trade ports though - when you hover your mouse over your credits, a few phase lanes turn white - I am guessing these are meant to be trade routes, but even if all of my planets are linked and have ports, I rarely see all of the potential routes turned white; actually, I mainly only see two or three lines, and they certainly never extend to my ally's planets (my ally being my roommate, with his empire right next to mine...) anyone know what'

32 Replies 106,843 Views

Listen to us all, sounding like proper Traders ;) I have a few questions: Distance of trade routes = Each of your planets in a "line" that has a trade port is part of a "trade route"? Is another player necessary, or can your planets just trade with themselves? Secondly, does distance of refinery to extractor effect income rate, or is it the same? IE, Is it beneficial for two planets linked phase-wise, lets say an ice and a metal, to both have their own 3 refineries, or better for just o

32 Replies 106,843 Views

Refinery/trade port capabilities, as well as intelligencia and tactical roles. Mostly tho, I want a bunch of silhouetted crew members standing around the "tower" of the Hangar, watching the only fighter-craft of the station dock, when suddenly, glowing alien balls pop out of "warp", prompting a red-alert and the fighter to re-launch against overwhelming odds, and unanswered cries for help and/or mercy....... ;-)

7 Replies 18,558 Views

Tiberius, good suggestion, but it is not what he is talking about, because it happened to me - but not with a Progenitor. I was - and pardon the lack of higher brain function, its early, the day was long and involved many emotional tribulations, especially a four hour drive... - anyways, I was the V- race, with the ship that looks like a sideways I and has the Power Surge - you know the one? Anyways, the problem persisted for I don't remember how long. The game is actually ongoing, its a full co

8 Replies 2,585 Views

Mmm, Babylon 5 mod... Remember that lovely "Babylon Overture" special in the 5th season DVD... excellent source of music clips (and it makes me weep like a schoolchild). Anywho, I just want to give a big two thumbs up to this idea, like near everyone else has done - altho, like most before me, I cannot offer much in the way of nitty-gritty development. When the mod is finished, however, feel free to know that you will probably end my chance of graduating with anything resembling a passi

311 Replies 482,548 Views