actually its 2.5 AM a second. And the best and most common strategic use is when there are asteroid belts or plasma storms near a star. Leave you colony frig by the star(or jakira naviagor) so that way if you want to snatch a neutral extractor its too easy. If you are fighting for the neutrals and your oppenent isnt using the star you will have a big antimatter advantage. Look at the map close encounters in galaxy forge and you will see the strategic value of the star for your c
Ataraxia_
I would because I play random, but im always up against tech because everyone thinks the sova rush is undefeatable and skilled games are usually on smaller maps.
ON a planet with three levels available 2 levels will eliminate the credit drain. So you should absolutely get 2 immediately. The third is where it gets tricky. 2 levels gives you 0 tax penalty and a max population of 70 for the most part. So if the population is currently at 15, it will take a long time to get to 70. Knowing this you can put upgrading that last upgrade on the back burner because upgrading between 15 and 70 will give you the same benefit at any time during t
Truly advent has a slow start to get to that lvl 3 tech. ecspecially if they want 2 Cap ships. You are tec, if the map is small go military, go to THEM smash their research labs. Or hit them when they have 1 illum out the gate. Use a marza or Kol and LRMS and you will smash their mothership. IF the map is medium or big. I know I can get an akkan and boom my economy. Expand fast and build frig factories near all important planets. Then research trade ports and build one at
Stopping a sova rush is just about keeping your cool mostly. Ignore the carrier and let him steal wipe all the frigates, without a cap around his frigs they will die easily. If the map is small enough to be sova rushed then never tech civ first. Always tech your military. In this game I was able to produce flak. Flak countered his LRM swarm and chewed up his squadrons, making his sova nothing more than a flying pickpocket. Make sure if you use flak to counter LRMS to fly past the
Sova rush is one of the most popular capital ship rushes because embargo steals your money and slows your builds. Also since its a carrier it can circle while the fighters and bombers work the frigates and buildings.
[link="http://rapidshare.com/files/110906329/Sova_Rush_Defeated.record.html"]WWW Link[/link] Sova Rush Defeated replay.
Here is a replay of a Sova rush being defeated. Might be a good addition because many people complain about it.
http://rapidshare.com/files/110906329/Sova_Rush_Defeated.record.html I was playing under the name Mona Lisa Overdrive. crusher was 50 games, 35 wins, 0 losses Basically it's a small map, and he sova rushes me right away. This replay features a lvl 7 Marza. I do a raid at one point while im teching to kodiaks and hit a military lab and run. I was also was taking the asteroid
www.sinsladder.com is the source now for information. I took down my offer because they have a great setup.
climbing the vasari empire tech tree leaves the player sooo weak, players should be scouting vasari. If I see a vasari player with more than 2 imperial labs i attack immediately. Scouting counters RA. For multi system maps I think it can be too strong for vasari but i dont usually play those.
It sounds like Proph is making a more official ladder. I just have experience in competitive gaming scenes and I have played on teamwarfare ladders. So I am willing to be an referee so to speak for competition. A clan ladder would be pretty simple aswell. I also really am excited about a spectator community. It keeps strategy advancing fast and lets players build a name for themselves. The system I listed above would work great for a clan ladder. For example 2v2 or
Also yes I am using myspace because it will be easy to post replay pictures in the albums and its easy to make a private list for the ladder. Also I know nothing about programming so it is just a temporary site to read the rankings, rules, and get started on the ladder. ALSO- I am ready to take feedback from player especially on the map choices. But the current rule of both players agreeing to the map would be good until we could iron out a set map list. Really tomorr
Here is my plan for a simple 1v1 ladder that has accountability. It's critical to link player names to their accounts. I am willing to run all the backend of this ladder. All you guys have to do is register and play. How do I get started on the ladder? Send me an email at [email protected]. This email must include, - Your email address(IMPORTANT) only emails with replays sent from this address will count towards your ladder wins, to verify you are who you say y
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