Cobramaster

Cobramaster

Joined Member # 3144649
1 Posts 17 Replies 98 Reputation

Well I am getting a Minidump when i enable the mod. As soon as i enable the mod it minidumps, running Diplo 1.34 tried with both 0.5D and 0.5D.5. I used a clean IC folder and install of Diplo and re-downloaded both parts of the mod anyone have a clue as to a fix for this.

5,100 Replies 12,667,590 Views

Mainly it allows for faster conquering of the planets and the ability to on Really large maps playing as Advent with the culture cannon they have to kill the economy of your enemy from afar( fewer planets= Less cash flow). also on the larger maps it allows you to concentrate your conquering forces and not need to include the very expensive and useless in actual combat siege frigates needing only a colonizer and a fleet to mop up any lingering defenses.

13 Replies 26,359 Views

Thank you Admiral for answering my question, because honestly in the books I have read and the Wiki's for the universe none of them mention Space marine ships being their own. And I know the Primarchs Had their own ships before the Heresy and through the restructuring because they were leading the Crusade. Until Horus got all chaosy and decided to try and kill the emperor which he almost suceeded at. Then there were no more Primarch led fleets, which is where my question came in.

794 Replies 1,870,853 Views

Now my question is on a similar topic is it possible to do kind of the opposite. give strike craft the ability to fire from a fixed position like a frigate but still be able to move like a fighter to avoid being shot down. this is how I dogfight in zero g games why not let the computer do it. Eternal Silence, Battlestar galactica, every space themed Anime.

3 Replies 3,462 Views

Well My question is Being not a hardcore fan of the 40K universe is how many ships do the marines have that are not just the IN ships to begin with I know that in Game they play IG and Marines like two seperate races but as far as I know they both usethe IN for Ship to ship fighting.

794 Replies 1,870,853 Views

Our Diverse clan is primarily a Source Game clan focussing on the Mods and variants of Counterstrike and Half Life 2, though we do have a strong love for the RTS here in the Leadership. We just opened a forum to allow for our non steam members to communicate more readily and the link is above come by and register and we will get to know you and then you may become a member. Be warned though we do not accept Flamers or Griefers and if you betray us we erase you from all conta

0 Replies 4,019 Views

You can Also Check out my clan Something Bad Ass we just set up a new forum after our old one died and members are trickling back in but we are all at least 17 and some members are in their 30's we are very casual and have a small representation in sins as of now we also play games on steam and that's where we started out so we are a source based team to say the least. heres our link http://somethingbadass.5.forumer.com/

12 Replies 9,092 Views

Ok i must address the unit imbalance issue sometimes the testers like the unit imbalance i was a part of the beta testing for dawn of war and at the time the super units were much more costly to build which made up for the imbalance, this is probably what happened in the case of starcraft and on the selection limits most RTS's made have this limitation even the turnbased games

232 Replies 591,708 Views

Starcraft is one of the few games that caters to both the casual and hardcore gamer simultaneously inorder to command your units as one large group you just had to learn how to hit control+# to form a command group letting either the UI take over the small stuf or if you group correctly you can micromanage as much as you please. and i must say that the editor in the original starcraft is still far more superior to what is available in sins especially with the on demand downloading of n

232 Replies 591,708 Views

Ok i am deffinately not a fanboy of blizzard's either. I hate WOW and the entire image it has created for the Warcraft franchise. they took a deep involved story diluted it altered it and chopped it into tiny pieces for mass distribution. Diablo one and two were great, and should have been the basis for the "defense of the ancients" gameplay found in Warcraft 3 separate from the RTS aspect entirely. But once again this is not starcraft. Starcraft was not stolen from games workshop it wa

232 Replies 591,708 Views

Ok ive tried to keep my mouth shut and watch this debate happen. Admittedly some of you have very good points to make but, i am siding with Wyvern because he has looked at this from a non sins fanatic perspective. but honestly what is there left for you to do in an RTS game that has not been done before. I played total annihilation and i must say the gameplay was awesome and the fact that there were the different unit types such as air water and land was unique for its time. starcraft also had i

232 Replies 591,708 Views

I am finding no trouble to run this mod in 1.04 with the same graphics upgrade that was granted in the 1.03 version so i dont think any work needs to be done in that area. that said i must say that the mod set to high/highest with bloom enabeled can make you eyes bleed from overload thank you.

770 Replies 2,169,265 Views