Insominac

Insominac

Joined Member # 3145287
1 Posts 8 Replies 220 Reputation

You can get a trade agreement at 30%, the irony is while you secure that agreement they can, and will still attack you. Whenever possible I just pay whatever they ask for, after that I do a quickie mission or two for them which should be good enough for a peace treaty and a trade agreement. Its nice in small or medium map to have an AI on your side but in large games with 8-10 opponents across multiple stars the diplo system totally break down. We really need a more robust system like C

5 Replies 4,106 Views

I've found that playing with diplo off is A LOT easier than playing with it on. With it off only your neighbors attack you, some of them don't even attack at all. Either that or I got lucky on a random and got all peacefull AIs.

12 Replies 6,633 Views
Reply to Plasma Storms in Strategy

Only colony ships or capital ships with colony abilities can cap.

3 Replies 2,197 Views

What are you guys talking about? The AI rush my wormhole all the time (gosh that sounds dirty) and they're a bitch to defend. In fact defending in general is a pain in this game. I hate how playing the AI would suddenly appear in a wormhole with a huge fleet, the rush pass my defenders then, then goes on a rampage in my flanks despite the fact that I have a fleet defending the god damn wormhole. The defensive elements in this game totally sucks. With enough numbers anyone can just plow

18 Replies 37,494 Views

Making allies is a pain in the ass when it's freaking so random. To make it worst the guys I have trade agreement can attack me without declaring war. That make no freaking sense. I think there should be a general cease fire with all the factions at the start the game by default. As it stand big maps are too annoying to play ATM.

12 Replies 6,633 Views

I'm getting my butt kicked by the AI coming from all directions in large multi star maps because the defense in this game is terrible. The more I expand harder it is to defend. The problem with large maps is the typical rush tactics does nothing, there are simply too many AI opponents to take on and the lack of real viable choke points make playing this type of game impossible. How do you guys handle it?

12 Replies 6,633 Views

Noob question, how is RA used at all? I researched the tech but could not figure out away to activate this special ability in my gates.

50 Replies 19,300 Views