[quote who="Island Dog" reply="21" id="3006175"]That's pretty unlikely. As I said, there's no firm date set yet.[/quote] What if us addicts could get an Alpha? I'd be cool with an Alpha. [e digicons]:troll:[/e]
Howdidudothat
Banned for banning and then getting trolled by the banned.
[quote who="Wrath89" reply="82" id="3005150"]No way. To get through the pirate base, all you need is to send in a single scout and order it to circle the gravity well: if you're careful you shouldn't have any problem keeping it alive. Once the pirates are all focused on chasing the scout, send in your main fleet a few seconds later. They'll be able to cross the gravity well and form up to jump to your enemy's HW at their leisure. You won't lose any ships, and the only ship
Wrath, here is how I work: my main goal is to host a 5v5. If there are enough on that warrant Skilled Only, then that's what I host. So basically, most of my games aren't Skilled Only, just when most people are on. Also, I do help the new guys get started and try to teach them tricks. LoKi and David the Conquered are good examples.
I'm not a stickler for 50 games. Heck, kbroke sucks and he's played 2,000+ games. My point is that low game numbers are usually an indication of low skill or smurf. That's all. I'd argue skill requires probably 500+ games.
[quote who="Wrath89" reply="94" id="3006219"]That was probably Howthe?.[/quote] "Skilled/No Smurfs" means exactly that. When I host such games, I expect more than 50 games played. Otherwise, the account indicates low skill or smurf status. I also never saw Wrath89 logged in, so you must have been on another name. Also, if the game title wasn't "Skilled/No Smurfs" exactly, then it wasn't me, but someone else.
+1 Internets to you Draakjacht.
Banana, you know I read your entire first post there, and you took a lot of liberties. A) I didn't berate you in first game, I helped you, SBed your worlds, and fleeted to assist you. "B..)" The person that rage quit in the first game was a Quar smurf, which I didn't know, which meant the teams were inbalanced. C) I quit because OUR team lost, and we had no chance of winning. The other side was losing terribly. D) Not once in that game did I
[quote who="BananaSpear" reply="34" id="3004009"]O, i read it. And while i condemn racism in any and all forms... Statment like "I'm tired of his failed strategies and then screaming at his teammates for not helping him enough " This is something the OP is explicitly guilty off himself. So i have this feeling that pot is calling kettle black here. And while i normally ignore these colossal, world class, geniuses like our OP here, i
[e digicons]:pout:[/e] [e digicons]:dur:[/e] [e digicons]:O[/e] [e digicons]8(|[/e] [e digicons]:dur:[/e] [e digicons]k6[/e] [e digicons]:drool:[/e]
[quote who="Yarlen" reply="77" id="3002332"]The initial beta will not feature multiplayer. Reactor support is currently up in the air, but we're still planning on it if it's possible.[/quote] Yarlen, I beg you to add Reactor support as top priority. Smurfing on ICO is ruining games. Maybe you guys can just lock down accounts so people can't delete old names on ICO to solve the problem as an interim measure?
[quote who="Yarlen" reply="12" id="3003598"]Capital ships still max out at level 10. There will be 3 new structures in the game (1 per race).[/quote] You know, you could kill all this speculation people have been making by just releasing the beta. [e digicons]:-"[/e] /poke /ikidikid /iwantitnow
[quote who="Wrath89" reply="3" id="3003142"]If they can all be selected at once I think that would be enough: then one could just use q + click to activate one of them, and then press tab to go to the next superweapon and q + click fire it as well.[/quote] That's the method I use to fire them using my control group 0 method.
I should have asked for this a long time ago, but hopefully it's something that can get added: can we get a button to select all superweapons? Just like the buttons to select all colony ships, scouts, upgradable planets, etc., I think a button to select all superweapons would be great. Right now, my solution is to go to each planet, click+shift all my superweapons, and designate them as control group 0. However, this method is tiresome, and with the jumpiness of the empi
This is hilarious. Ion Bolt is not broken. The cool down is just long enough that a cap ship can get out of the grav well. I'm surprised you're not complaining about phase-out hull, which has such a short cool down that as long as you have AM, then your cap will never make it out of the grav well. As someone also pointed out, the Akkan isn't exactly an AM king, and about 3 stings is all you'll likely get out of it (until late game when you have high lev
I'll try to upload a few replays. For the first offering, I present this 5v5, which turned into a 1v4 after my team DCed or MDed. Anyway, I came through and beat the 1v4. Note some awesome late game strategies including mines, subverters, and kosturas. I ended the game with 2000 fleet supply fleet. http://www.4shared.com/file/06810enb/AutoRecord-09262327.
[quote who="Nightraid3r" reply="19" id="3001935"]since when do you have admin on teamspeak how?[/quote] Since someone gave it to me. At least a month.
Yarlen, is Impulse Reactor still a go as the replacement for ICO? If so, will the beta be using that platform or the ICO platform?
[quote who="DirtySanchezz" reply="6" id="3001594"]You guys want to play my maps now, seriously?[/quote] I'm sure it's just a phase :) Honestly though, I've always liked them, just hard to get a game going on it.
[quote who="Nightraid3r" reply="5" id="3001577"]map packs and non random maps take away possibly the greatest thing about sins, the need to innovate based on a totally unknown staring position. i really hope this phenomenon does not catch on.[/quote] I agree, I think that's the reason why I'm so addicted: no game is ever the same. However, so many people have been blaming their start lately for losing, that I figured I give it a go again. I'm sur
I banned him for 6 days from TS. I figured that way he has a chance to improve his attitude, although I'm doubtful of that.
I would suggest Private Messaging DirtySanchez and have him include the maps.
I think some people are becoming fed up with map packs. Therefore, I think I'm going to start hosting from the DirtySanchez map packs which will allow more even starts. You can download the map pack here; it's an auto-install. http://TinyURL.com/Sins9
[quote who="myfist0" reply="6" id="3001360"]Not banned from ICO. I think the clan just had enough.[/quote] Yeah, I am actually surprised that he hasn't been banned from ICO for all the racists comments he makes, but you're spot on in your analysis.
It's official, I'm tired of Siddy. I'm tired of all the profanity and racist comments. I'm tired of his failed strategies and then screaming at his teammates for not helping him enough. He's no DT member in my book and I'll have no part of his rantings anymore. He can play on someone else's team, but he won't be on mine, he won't be on TS, and I won't let him play if I'm hosting. The rest of the community probably feels