m0nkeyprince

m0nkeyprince

Joined Member # 3150232
1 Posts 8 Replies 97 Reputation

Ideas are best shared, especially if it would improve a great game like Sins, so if you have one you could shout out and maybe developers would look at them (do they check forums?) and integrate some of those ideas into new content patches... Here is one I thought of... I thought of a special ability called strike team. A ship can be loaded with soldiers and pods. the "commandos" would go into pods and those pods

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I thought of a special ability called strike team. A ship can be loaded with soldiers and pods. the "commandos" would go into pods and those pods would "phase through" enemy shields. once inside the enemy ship the strike team would try to take over the ship or sabatoge main structures like life support. Also a ship can be specifically designed to do this and multiple pods can be launched from different ships. So there would be chance wieghed in by the size/crew of enemy ship, amount of pods laun

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Oh and another thought is a strike team capability, a ship can launch a strike team pod at another ship and depending on chance or whatever, the strike team could take over an enemy ship. (maybe even a capital ship if a whole army of pods were launched). Just a thought... :p

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i know its alot to ask but it would be nice to have a campaign... i really want to know who is chasing the vasari and it would be nice to tell us in the story. Im pretty sure stardock can think of something cool, or talk to authors of sci fi books like halo or something...

48 Replies 94,053 Views