[quote who="CKYRules" reply="1195" id="2683551"]http://www.youtube.com/watch?v=6dF3d8e6iZU I made this sort of fan video. Im sorry its not very good. Its my first video with my new Software. Still getting use to it.[/quote] I like that opening shot of your Battlestars jumping. I haven't tried that angle yet.
Xak02
[quote who="therealjcool" reply="1162" id="2659413"]Yeah I almost do the same, but mainly with the Pegasus I usually have Pegasus I to X [/quote] Yeah Pegasus Rules! I to X is awesome [e digicons]:D[/e]
[quote who="therealjcool" reply="1160" id="2658772"]Hey guys, just wanted to let you know I really enjoy this mod! Especially the strong capital ships are to my liking (I hardly build anything but caps anyway). Keep up the good work, and I can't wait to see updates for this![/quote] Isn't it cool jumping in with 12+ Galacticas? I love that. Yes that is correct, I only build Galacticas and name them all
[quote who="kyogre12" reply="1141" id="2656758"] Quoting Xak02, reply 1139 Quoting kyogre12, reply 1129 Quoting Xak02, reply 1128 Quoting kyogre12, reply 1118 Little update for you all, and with screenshots! The newly re-hardpointed Battlestars, in all their gun-spewing glory! (although it is easier to tell in-game ) Reduced 55%Original 1024 x 768 Reduced 55%Original 1024 x 768 Reduced 55%Origi
[quote who="KingSpartan" reply="1135" id="2656403"] Quoting Yanxa, reply 1133Will you be rebalancing the ships? Like, instead of having 20k armour, will you drop it down to a more reasonable 4k, likewise with the weapon damage? i dont think they will and i seriously hope they will not do it because this is one of the best things about this mod, real capital ships,i dont even play original sins anymore because capital ships were made out of paper there,they couldn't
[quote who="kyogre12" reply="1129" id="2655767"] Quoting Xak02, reply 1128 Quoting kyogre12, reply 1118 Little update for you all, and with screenshots! The newly re-hardpointed Battlestars, in all their gun-spewing glory! (although it is easier to tell in-game ) Reduced 55%Original 1024 x 768 Reduced 55%Original 1024 x 768 Reduced 55%Original 1024 x 768 Note: The lasers you see are not coming from the Battlestars, t
[quote who="kyogre12" reply="1118" id="2654827"]Little update for you all, and with screenshots! The newly re-hardpointed Battlestars, in all their gun-spewing glory! (although it is easier to tell in-game ) Reduced 55%Original 1024 x 768 Reduced 55%Original 1024 x 768 Reduced 55%Original 1024 x 768 Note: The lasers you see are not coming from the Battlestars, the TEC just haven't been removed yet. [/quote] Oh dude! that w
[quote who="SpardaSon21" reply="1115" id="2653608"]A skybox is a cube that surrounds the environment and has a texture on it that provides a backdrop to the action. Skies and horizon views in games are part of the skyboxes. Most games use a simple cube, which has six quads (four-sided polygons) or twelve tris (three-sided polygons) combined with a somewhat high-resolution texture since only one of them is rendered at a time, and that works great even for 3-d space games like Freel
[quote who="SpardaSon21" reply="1112" id="2652337"]Well, everything vanilla in here could stand to be optimized, so that's the planets, asteroids, etc., although Kyogre should get someone to make some nice custom skyboxes (emphasis on boxes), since for some reason skyboxes weren't good enough for Ironclad and they made skyspheres with insane polygon counts and massive texture sizes.[/quote] I don't even know what skyboxes are!
That's right, yeah you said that already, sorry I didn't search previous pages. [e digicons]:S[/e]
Btw you mentioned updating fighters? You're not taking the pilot out of the Mk II's are you? I thought that was a nice touch myself :)
[quote who="kyogre12" reply="1075" id="2631563"]Ok, I've decided to put the planets+effects back in, because SpardaSon is right, it isn't the same without them.[/quote] "Thank the gods." -Roslin "Yes thank the gods." -Adama
[quote who="kyogre12" reply="1057" id="2626771"] Quoting Xak02, reply 1056Hey Kyogre, while I'm waiting for the update to diplomacy I've been trying out other mods, but I just don't enjoy the original ships anymore after playing as the Battlestars you (guys) made. I have no knowledge of the workings of the mods/files/junk so I'm wondering if it's possible to drag and drop files from your mod to other mods or even the original game so I can fly around with battle stars in addit
It looks great! Nice work.
Hey Kyogre, while I'm waiting for the update to diplomacy I've been trying out other mods, but I just don't enjoy the original ships anymore after playing as the Battlestars you (guys) made. I have no knowledge of the workings of the mods/files/junk so I'm wondering if it's possible to drag and drop files from your mod to other mods or even the original game so I can fly around with battle stars in addition to what ever is there? I imagine it's a 'no' or someone would have don
[quote who="koobalt" reply="1041" id="2609411"]3 question: 1. you still want it as cruiser ?? 2. circle 1 on image, you want to make it with red or blue on texture it will be like an eye or move there the turret from tubes?? 3. circle 2 on image, make with texture a rocket launcher?? Reduced 54%Original 1045 x 434 [/quote] Koobalt I really like the look of that cruiser. I think part o
[quote who="Mp6" reply="1035" id="2606525"]The crashes are about every 20-30 mins, they occur very frequently, I have a really good computer so I doubt that it is the graphics but I'll try turning them down a bit and playing more.[/quote] Are you running WIN7? I have a **** ton of problems running Sins as well as a few other games on that OS, compared to when I play on my XP machine. My WIN7 machine is also a "really good computer" so I can share your feelings :(
I must say your mod and art looks great, and I'm super excited about your work. I do have a question though: Your mod is called sins of the younger races, and yet you are planning to include the Vorlons and Shadows. To be fair to the story, wouldn't playing those races being automatic win against anything other than another first one? That hardly seems balance-able...able to be balanced?
The new boomer looks awesome, although I must admit when I first saw it I thought it was the concept art for the space station. I wish the AI would build the big things so I could face one in combat. Galacticas do look a bit too dark for my taste. I don't add that expecting anything to change, just chiming in from earlier comments.
[quote who="Nacey" reply="2592" id="2549641"] Quoting Xak02, reply 2591I just downloaded the new beta v.6, but I don't see the extras folder anywhere. Did I do soemthing incorrectly? By the way this is an awesome mod woooo. Diplomacy doesnt yet have an extras folder however after the next patch it will do. This was done so we could get the core mod working with diplomacy first and quelch any bugs that arose quickly and then move on to the mini-mods.[/quote] T
I just downloaded the new beta v.6, but I don't see the extras folder anywhere. Did I do soemthing incorrectly? By the way this is an awesome mod woooo. [quote who="-Ue_Carbon" reply="2559" id="2547456"] Quoting nlombard, reply 2558Sorry if this has been asked before...I really like the new planets added in DS, but I'm wondering if there's any way to use them in the Galaxy Forge tool? Galaxy Forge itself seems to be stuck in Vanilla, and I really hate using the in-game map desig
[quote who="MalkutX" reply="863" id="2531871"]I was thinking, the Jupiter-class battlestar is cool and all, but to me, the model doesn't seem that battlestar-like, does anyone share my opinion?[/quote] I agree with you. I was really hoping for something with the iconic "alligator head" front end. It's still pretty neat though. I got a cool view of it once right after it made a Mercury, it had the Mercury head in the middle of its front landing bay pod things. Anyway yeah. <
Greetings, I am running windows 7 and have started experiencing a problem with Sins, and want to see if anyone else has had this happen. I had everything runing fine one day, but the next day I ended up having to do a system restore to correct a wireless connection problem and then Entrenchment stopped working. It starts, but mini dumps right where the intro scene should be. I thought it might be the mod I was using, (which worked fine before the system restore) so I cut