Xak02

Xak02

Joined Member # 3152126
2 Posts 46 Replies 182 Reputation

I also agree with everyone that I look forward to the Vasari being added to the beta! Then insert random confrontational guy "Actually I hate the Vasari and hope they are never added. Muaaahahahahaha!"

9 Replies 9,360 Views

I actually like the fact that the AI is doing research and making stuff from in the tech trees. I do agree with you though that the super weapon spam is a bit ridiculous. The limit to four was a good start, but I think it could go lower with out too much detriment to game play. Testing stuff out is one of the reasons we are here after all tee hee.

27 Replies 28,008 Views

[quote who="kyogre12" reply="1394" id="2943416"] Quoting Unikraken, reply 1390 Quoting Mord_Sith84, reply 1389 Kyogre - just in case you didn't know - Diplomacy version 1.21 was released by Ironclad on 24/05. See https://forums.sinsofasolarempire.com/408939 just in case this has an impact on the mod. Oh god, another 3 months tacked on to the release date. Oh god, another 3 months of bitching [/quote]

1,489 Replies 3,378,121 Views

[quote who="GeneralJohnny" reply="2209" id="2899523"]I like realistic balancing too and I agree - I usually hate it when something that's supposed to be nearly invincible in a tv show is nerfed to be just a bit better than other things in its related game, but in this situation it seems they're so overpowered there's no way to defeat them, a couple of cubes will completely obliterate anything in their path while adding more to the fleet each system they clear, even the combined force of multi

5,100 Replies 12,673,393 Views

Oh Hello! Is there a community of people playing this online? I would be interested in playing with some people every now and again if possible. I'll admit I have not gone through all the pages, and I skimmed through the main post. So you can just say "read X" and save your...fingers. [e digicons]:grin:[/e] [e digicons]:cylon:[/e]

5,100 Replies 12,673,393 Views

Yeah I noticed the mesh files after I started messing around in there. I think based on my limited experience/ability I will just pretend certain planets are such when playing. thanks for your replies!

10 Replies 39,848 Views

Do you mean update the entity file of each planet I wish to add, or is there an entity file for the whole mod? Also I see a GalaxyScenarioDef.galaxyscenariodef file is that what you mean by galaxy defsec? Lastly, this goes beyond my knowledge of the magic that happens in mod files, so I'll need galaxy forge to edit these files correct?

10 Replies 39,848 Views

It appears dragging and dropping does not work. :( Now I feel silly for asking.

10 Replies 39,848 Views

Greetings! I am wondering if it is possible to take planets from one mod, and add them to another mod. Can I just take the .entity files of said Planet and AbilityPlanet and copy them to the folder of the mod I desire? I think that is all I'm trying to ask. Thanks for reading, have a nice day!

10 Replies 39,848 Views

[quote who="Unikraken" reply="1321" id="2891610"]Are any of the new ships being used in the online game going to be added?[/quotE] Respectfully, you were just expressing irritation about not having the mod out, but now you are curious if new ships will be added? I'd rather just have it come out than worry about new ships. Although I haven't really given that online thing much of a chance, are the ships in there super cool or something? &nbsp

1,489 Replies 3,378,121 Views

6. I've had it happen once where I was in the process of building the Vorlon heavy cruiser, and during the time it takes to build, someone came in a destroyed the factory in a few hits. Probably more balancing. It feels like the two Elder races should have greater resistance to death than currently available. 7. Similar to my problem with the Narn Regime, neither elder race starts with the "quick start" feature like some of the other races, eg I have no construction frigates, factorie

5,473 Replies 14,196,219 Views

I played a bit of the Shadows and Vorlons this afternoon. Here are some points I found. 1. Neither have the colonize ability. This directly affects their ability to increase mineral/crystal income, and credits. Also, unless it is possible to increase the logistic allowance for these two races, their research is handicapped as well. This will prevent them from having large fleets. At least large fleets of capital ships, which let's face it: everyone wants to see the caps

5,473 Replies 14,196,219 Views

Hi! I'm really excited about this mod. I've know about it for a while now, but just tried it out today. I thought of a few things, that you're probably aware of, but maybe not. So here they are. -When I play the Narn Regime, I get a planet with out constructors, and there for am unable to play. I saw the computer have a few ships (which looked awesome btw) but they all went too far out of a gravity well and were lost to the vastness of space. -Vorlon and

5,473 Replies 14,196,219 Views

[quote who="Stant123" reply="3720" id="2796207"]Hmmm, I replied earlier, but I guess the forum update didn't actually let the post happen. Anyway, I've looked into it before and couldn't find one good reason why it shouldn't, however my suspicion is the way the files are wrote. If the ability was removed, then it wouldn't work for any of them, not just the one's plopped down at the star. All stellar real estate, including non-colonizable areas, have upgrade categories f

8,423 Replies 15,667,806 Views

Hey Distant Star guys! I love the mod! Hey I'm wondering if anyone else has noticed a bug with the trade ports on the TEC Space station. For example I like to build them at the star for added defense, and usually I include a trade port for one of the points. However in the last game I just played I noticed that the star base was bringing in 0 trade resources despite having two points in that. Has anyone else noticed this? I checked around my other starbases with trade ports an

8,423 Replies 15,667,806 Views

[quote who="kyogre12" reply="1216" id="2782202"]Just a quick update. I know I've been saying there will be a release before the end of summer, which would technically be today. Well, it's not going to happen Trust me, however, it will be worth it. I'm waiting on a couple models that you definetly want to be included. Hopefully I will have them within a couple weeks, then after I make sure they are working correctly and everything, there will be a release.[/quote]

1,489 Replies 3,378,121 Views