Nightraid3r

Nightraid3r

Joined Member # 3152467
61 Posts 588 Replies 1,106 Reputation

hey man I feel your anger, but unfortunately i feel i am part of the problem. I'll try to answer my side of the story as best as i can. In a community that has such few players, the best players in clans want to play with each other, but they rarely can becasue the player base is too small and the teams would be unfair. This usually involves the better players logging on what are called smurf accounts. Also some of the better players are obnoxious, but i know that me p

40 Replies 31,607 Views

[quote who="DirtySanchezz" reply="14" id="2522438"]Quoting Dancinghat, reply 11hah carnage, sounds like fun i'm learning the game with vasari at the moment, i'm kinda enjoying it. prolly get owned the first few (hundred) times i play online but gotta start somewhere Everyone who plays online had their cherry popped at some point. It sounds like you have a good attitude for it. [/quote] wow. what a way to put it whip. lol

16 Replies 17,793 Views

After much discussion and deliberation, i am proud to present the final draft of the map. [IMG]http://img32.imageshack.us/img32/3499/starplayersmap.png[/IMG] I have two questions for anyone familiar with galaxy forge, how do i make it so the wormholes are connected. AND the most important question is where do i put the map so it can be downloaded by players in the tournament THANK YOU ALL FOR HELP,

32 Replies 23,378 Views

The Kostura cannon is bugged when you fire on planets that have TEC starbases with red button. I was playing as TEC myself, and [DT]Tyr222 was playing as Vasari. After kosturas made impact on the planet with the starbase, i moved in to mulch it down with my fleet. feeling confident, i saw abilities disable appear on the starbase. HOWEVER, no more than 5 seconds after kostura impact, the starbase regained its abilities to use the red button, BUT, all structures did no

2 Replies 2,063 Views

des, your single star system is a pretty good map, but my one complaint is there is no quick way to get to the enemy homeworld, and there are too many uncolonizables, dead asteroids? for your multi star, i would be game for trying it, but i don't know if people will buy the multi star concept, give me a download link, and i'll see what people think

127 Replies 165,784 Views

yeah, i will start working on an overhaul of this tier system later today, but i agree completely Deceiver, will be tough, so i will need lots of input from you guys

123 Replies 198,252 Views

SATURDAY WORKS BETTER FOR MOST, gonna host it then! The 1v1 Invitational will be hosted on and Saturday January 30th. I will be using a system much like March Madness for all that are familiar to that, i will use a random generator with all the names for your first match. if enough people do not want to use a random generator, and want to use seedings, i could do that too, but i doubt we will have too many people.

32 Replies 23,378 Views

well, there is no need for you to have to ask for it! i have 2 of me and krath going at it on my replay post

12 Replies 15,488 Views
Reply to Weird? in Sins Multiplayer

no, rofl thats not true at all... i think you're st[quote who="IrationalFear" reply="2" id="2510637"]I use this username and am usually in the eco spots. But that's usually because I'm sent to the farthest place from the rest of the team I'm on and do too little to warrant the attention of enemy players. I get to play at my pace and only have a significant fleet if the game is already won, mostly because I invest in more starbases than fleets. So yes, I

9 Replies 6,459 Views

hm, i think you are a little off, especially when you say no LF. I personally had Heavy cruisers, and hoshikos with demolition bots. JJ had a pretty diverse fleet towards the end which included a smattering of LF, Flak, and Kanrak.

10 Replies 13,101 Views