Nightraid3r

Nightraid3r

Joined Member # 3152467
61 Posts 588 Replies 1,106 Reputation

[quote who="DirtySanchezz" reply="18" id="2455543"]Quoting Nightraid3r, reply 7if you ask me, the MP was spoiled by minidumps early on in the development of the game, but whatever, i'm just saying it stinks as a long time multiplayer (been here since the beginning) It was also hampered by hosting problems; only about 15% of the people could host before Alloy was released with v1.1. However, I don't think that any of what happened in the online game has all that much to d

48 Replies 32,177 Views

[quote who="Valkya" reply="12" id="2455190"]Another major concern is that another expansion might once again split the already limited online community into yet another lobby, and this time at no appreciable benefit. I have to say that I'm disappointed with the expansion thus far. Yes, I realize it's beta, but I don't even see where they could go with it to create a meaningful multiplayer element. It's very much unlike it's predecessor in that respect. With

48 Replies 32,177 Views

Tbh, succinctly, here is my first impression (bugs galore, no MP fun [e digicons]:annoyed:[/e] [e digicons]:annoyed:[/e] )

49 Replies 112,492 Views

if you ask me, the MP was spoiled by minidumps early on in the development of the game, but whatever, i'm just saying it stinks as a long time multiplayer (been here since the beginning)

48 Replies 32,177 Views

i am always surprised that only 5% try online, thats pretty sad that people buy the game and don't explore it to its full benefit. Even though they may not focus it for multiplayer, they should add interesting multiplayer concepts.

48 Replies 32,177 Views

i'd rather rush sb then rush an embassy, to be honest, to get all the researches you need done for the embassys to really hurt somebody, a starbase might be more effective, as it will end up killing temples on that world.

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If you really wanted to make this more viable, you would have to grant the envoy cruisers ability such as stealing technologies, stealing income, decreasing ship build time on each planet. currently, as i see it, the beta (which i realize is far from final) needs to be seriously changed if it is to become any sort of staple in the online community.

48 Replies 32,177 Views

You know, I hate to take a potshot at ironclad/stardock, but, i've played the new diplomacy beta, and i'm a little concerned. I realize that economically you did not make the expansion with us in mind, however, for a team play based online community, this expansion really doesn't help us except for the increase in game speed. For settings with locked teams and no pirates, how will diplomacy actually effect these games? thanks, [DT]Star Player

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I just dont get why anyone would waste early game resources which are scarce on creating embassies...

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Ok. First you need to evaluate where you are on the map. If you are in the economy spot, the Progenitor makes the most sense, the colonization bonuses make logistic slots easier to obtain. If you are in the economy spot, there is rarely any need for another capital ship though, unless you are forced to fleet, if this is the case, see below. If you are <span

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[quote who="JohnJames" reply="3" id="2450520"]Bring back free RA Bring back free RA [/quote] YES! -Star Player

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i'm not in tier 1, you need to challenge one of the names you see there :P if this thread gets more hits, i will make an effort to compose a much more lengthy review for each of the players mentioned here.

123 Replies 198,251 Views