[quote]1: Neverwinter Nights 2. I LOVED the first series and played it and all the expansions. Something about NWN2 has just not interested me, though. I have to agree with that. [/quote] because it was supposed to be much better and felt EXACTLY the same.
EviliroN
banned for not being Chuck Norris.
except EVE is almost the exact opposite of WoW, except for the online part
Chuck Norris once played a single player game vs 9 AI set to unfair, allied together. He started the game, walked away for 10 hours, came back and won using only 1 scout ship. He had his eyes closed the whole time. Brad told us 100,000 pirates crashed the Demigod servers on opening day. In reality, it was Chuck Norris trying to play himself, because that is his only real competition. The reason nobody plays Sins online is because Chuck Norris beat
If you have five hundred thousand credits and Chuck Norris has five hundred thousand credits, Chuck Norris has more credits than you. Chuck Norris was dc'd from ICO and still won the match. Chuck Norris created a mod for SoaSE; it became known as Entrenchment. Chuck Norris has already won the online game, before you even connected. Before Frogboy posts a thread, he asks Chuck Norris if it is ok. Chuck Norris' member no. is -0 and was posting threads one
thanks i will try it out
imo crowe craps up his roles pretty well
A post from somewhere else on these forums: [quote]1. GalCiv II .......... I ended up quitting for good right after I conquered an enemy in one turn, the same turn I declared war on them, by simply having my entire fleet fly right past his warships because they were unable to react because of the game's design, then by blowing up the few ships orbiting each planet one at a time, and then by sending transports right past said enemy warships (and military starbases) to said enemy planet
[quote]What are you talking about!?!?!??! The Witcher and Mass Effect ARE AWESOME!![/quote] witcher... horrible combat mechanic, stupid story, i hate any rpg where you have only 1 choice of character, and all you do is RUN! mass effect... was OK, but expensive and once again you run through that
[quote]but Eric Bana also signed instead of Russell Crowe, etc.[/quote] oh man would that have been a disaster if the opposite actually occurred
1 spore (though i didn't spend $80) 2 gothic 3 (wouldn't even run on my computer even though i well exceed everything and tech support is... nowhere) 3 the witcher (what, do i have to run through the same levels over and over, seriously?) 4 dragonshard (great concept, horrbile game) 5 tie -- mass effect & black and white 2 imo AOE3 wasn't horrible, the concept with the cards was cool. it was just a rehash of the old games. &nb
[quote]Dude, an advice, next time before you start fighting on "who got it bigger" and offending people with your selfish words, try to look at yourself first, what did you get from this? ill tell you what: 1. You are an asshole 2. you just found yourself yet another enemy on those forums, mainly because you are a jerk 3. learn to respect others, even if they are not americans 4. if i wanted to use spell checker, i would of done so, but i dont want to and n
[quote]GTFO English is NOT my main language and unlile you, I know 3 freaking languages which i can speak (writing and reading is a whole other thing) [/quote] Oops you made a mistake. English, Spanish, German, Mandarin. Yeah, that is more than you. And I don't go posting in languages I do not have a firm grasp on. The problem is, is that I can not tell if you are being serious or are just joking around with us. Realize that many childis
[quote]Modified his ship? he is a freaking miner, I dont think he got the knowlage... or the money... And as far as I undarstand, he went back in time BY EXCIDENT, so how come he managed to prepare himself? And about the super nova... *cough* mass scale evacuation? *cough* And the fact Spock lost his mother didnt efected me at all as the movie spent only about 5 second showing her, and with 0 information about her, so she is just some side figure that you see once or twis
i would change that POTUS saying to: "You can be just as bad as the last one" damn lefties
[quote]I think I got a hint at what was going on in my issue for my new race. The AI seems to look for specific types of ships at hard times into the game. When the game immediately starts, if it cannot find a non-capital that colonizes, the game will immediately crash. I think, as long as I fill the roles shared between vanilla soase races with the new races, then it should be fine when I'm done. It crashes at 30 minutes, not 15.[/quote] this is the problem i had that led to so many
what do you mean? would it scan the gameinfo folder, count the entities, then create the manifest? i guess it could help, but i don't have too much trouble as it is right now. maybe 7ds might appreciate it, since they must have 1000s of entities
[quote]An even easier way to do it is just up the slots in gameplay.constants for the "large" fleet sizes. One line affects everything.[/quote] that would still put a limit. he said he wanted no limit. so i told him to make all ships have 0 fleet points, thus no limit
Deutschland uber alles
[quote]mooster, for your info I had turned all effects off and all details to low, and STILL had a slideshow harpo[/quote] yeah i have details on med (or ship w/e) and some effects off, if i play a large map with 7 AI, even with my mod and the lower number of strike craft and fleet cap, i get a slow down late game. sucks too, because i love this game and built a rig to play it well, then... oh hey... your 8 gb RAM does NOTHING!
nah my fiancee would think that is funny.
[quote]edge, the ships will be forced to turn outside of the gav well causing the effect that the ships are going out side of gav well the only way to mitigate this effect is to either decrease or increase the moveAreaRadius or the hyperspaceExitRadius[/quote] i have already done this. it happens no matter what. because they make their return swings so large. if there was a way to limit those swings, i would agree this would be awesome. but as it stands, games already t
i want to know where to buy that clothing
it already happens in vanilla, on a limited basis, when an anti-fighter follows a strike craft out of the grav well, then the attacking fleet follows it, then your fleet follows them, then the fighter gets further out, etc... i activated this in my mod, then quickly deactivated it. i was just wondering if he modified anything besides mass, ship speeds, and fighterattack. if so, i tried that and i know what happens. maybe people like it. not me. i am not looking for realism, pe
[quote]anyone know where, if possible, to change the amount that holding the shift key and pressing buttons in game actually moves. i would like to increase this amount. Not at this time. I checked. That is all part of the game engine, which itself cannot be modded or modified.[/quote] FOUND IT, at least for build counts and such, it doesn't seem to affect the market though: [quote]TXT GameplayConstants pingTime 10