Advent tactic is to get a capital ship and expand as quickly as I can. Get two choke points well defended and get the capital ship experience research. Build three fleets of two Radiance Battleships, Revelation Battlecruiser, and two rapture battlecruisers. Let them level up and in the meantime get as many destra crusaders and illuminator frigates. Separate into three fleets. (If you can take one fleet and bettle through 5 heavly defended planets, 7 capital ships, several squadrons of bombers/fi
David Charles
All three factions have their advantages. The TEC have awesome battlecruisers and when they level up they can become beasts. With the upgraded GAUS ability they can do up to 800 damage in one shot. The Vasari definitely have the firepower. They also can gather resources the fastest. Also, fully upgraded phase stabilizer tunnels can call in reinforcements of 3-5 Heavy Cruisers, 3-5 long range frigates, and carriers FOR FREE. I had about ten planets with these and I didn't have to build any new sh
I also had a problem, I try to register and I have a serial number but it says I have an incorrect email address and I need to use the one I purchased the game with. I don't get it.
In the gmae manual it said that a lone, heavily damaged, ship came back from the Dark Armada and that the crew were driven to insanity, the only thing I can think of is something like the Zerg from Starcraft, a genetic experiment gone wrong.
Not a real name (look to the left)
In the gmae manual it said that a lone, heavily damaged, ship came back from the Dark Armada and that the crew were driven to insanity, the only thing I can think of is something like the Zerg from Starcraft, a genetic experiment gone wrong.