fishpm

fishpm

Joined Member # 3164709
0 Posts 16 Replies 78 Reputation

If people are looking for more ship models with usable meshes then Rav's Babylon 5 mod for Galatic Civilizations II has heaps in directX format (UV mapped) and textures. The poly counts are appropriate for Sin's which is good. It's at , http://b5mod.awardspace.info/readme.php . And can be downloaded at http://b5mod.awardspace.info/news.php .

5,473 Replies 14,190,267 Views

How would one install the hostfix if they are using the offline installation method with stardock anywhere site?

31 Replies 41,505 Views

One cannot do a MOD with volenteers for all the reasons above. The best way to do a mod is to save up money and hire young game developers from the local games training institute. You manage the team, your the boss, pay them and control the project. You could have this mod out in 2 months with a team of 4 working equiv of 2 days week per person.

791 Replies 1,936,013 Views

Imagine now , just giving yourself permission TFL to being fully emersed in a B5 Sin's mod, the intense music, the cries of shadow attack vessels, the classic sound of starfury weapons, huge Omega destroys passing by, beam weapons pulsing and bursting everywhere, ripping through the chaos of battle - worrying, thinking can I

311 Replies 481,792 Views

Hi TFL BigBANGtheory, I think all is there to make a good B5 mod for Sin's with Entrenchment. All that is needed is to le

311 Replies 481,792 Views

I'm trying to create a nice Babylon 5 jumppoint effect for sins but are having troubles getting a decent 3D versions of the jumppoint to work. I can't seem to find a way to create a 3D cone grow and shrink. I tried using particle forge and build one up from small elements, it gets close but can't get it to shrink back down, grows to slowly and requires many particles per sec. I don't see how I can use a mesh too, how would the vortex grow and shrink? I can use a flat image/disk for the vortex

86 Replies 87,328 Views

On another note, I', trying to create a nice jumppoint effect for sins but are having troubles getting a decent 3D versions of the jumppoint to work. I can't seem to find a way to create a 3D cone grow and shrink. I tried using particle forge and build one up from small elements, it gets close but can't get it to shrink back down, grows to slowly and requires many particles per sec. I don't see how I can use a mesh too, how would the vortex grow and shrink? I can use a flat image/disk for the

311 Replies 481,792 Views

[quote]So... what happens to the cotinuing advancement of the human race? What creeps me is that this appears to be a technological dead-end.[/quote] I understand your point of view. Virtualized people could still interact and research the real world through proxies if they wish, and I'm sure they would. There would still be scientists. Just imagine weird and amazing organic machines (maybe like the Vorlon technology in B5) doing research, controled by/inhabited by, virtualized scientis

270 Replies 757,081 Views

[quote]Yeah, it's much more realistic. That's what makes it so scary to me. I mean, what happens when you don't want to come out of the virtual reality?[/quote] Don't need to come out. In the far,far future there would be nothing wrong with living your whole life there. Indeed many people may have no physical existance at all. The technology providing the virtual reality would be nearly as robust as the physical universe itself. No need to worry about system "crashes" etc.. To

270 Replies 757,081 Views

The sad reality is space travel like sci-fi will most likely never happen. For the following reasons; -No faster than light travel -using wormholes etc..to get around light speed requires way to much energy, like stars to whole galaxies worth. Can't imagine ships with stars/galaxies worth of energy inside their power plants. -acceleration crushes everything, no foresable way to counter it again without using stars worth of energy. Anti-gravity doesn't seem possible wit

270 Replies 757,081 Views

There is a way to "have you cake and eat it too" allie wise :) .It's hinted in the manual. Get a cease fire with X then when Y asked you to destroy X's structures move a fleet to X's gravity will with the structures. You friends so he won't touch you. Then break the cease fire destroy the structurtues and ask for a cease fire again. You will get is since your disposition with X will have not dropped or dropped just a few %! So now your allies with X anf Y. The manual did state

17 Replies 19,111 Views

damn, I can no longer watch or load saved games. I was using 1.04+BailKnight's Graphic Mod 1.2. Does anyone know how to make such saved games load with 1.05. Playing new games seems to work fine with the mode.

78 Replies 120,461 Views

"attacking the stack method should work" Has the stack method of attacking been fixed yet? It's an important approach to manageing ones battles. If not, what update should we expect it in?

19 Replies 11,149 Views